def run_stories
return if @stories.empty?
@listeners.each { |l| l.run_started(scenarios.size) }
success = true
@stories.each do |story|
story.assign_steps_to(World)
@current_story = story
@listeners.each { |l| l.story_started(story.title, story.narrative) }
scenarios = @scenarios_by_story[story.title]
scenarios.each do |scenario|
type = story[:type] || Object
args = story[:args] || []
world = @world_creator.create(type, *args)
success = success & @scenario_runner.run(scenario, world)
end
@listeners.each { |l| l.story_ended(story.title, story.narrative) }
World.step_mother.clear
end
unique_steps = (World.step_names.collect {|n| Regexp === n ? n.source : n.to_s}).uniq.sort
@listeners.each { |l| l.collected_steps(unique_steps) }
@listeners.each { |l| l.run_ended }
return success
end