- Qt 5.15
- Qt Quick 3D
- QML Types
- AluminumBrushedMaterial QML Type
- Qt Quick 3D | Commercial or GPLv3

# AluminumBrushedMaterial QML Type

Brushed aluminum material. More...

Import Statement: | import QtQuick3D.Materials 1.15

- List of all members, including inherited members

## Detailed Description

The brushed aluminum material has the following properties:

Property Name | Property Type | Description
--- | --- | ---
uEnvironmentMappingEnabled | bool | Does the material use an environment map. Default is `true`.
uShadowMappingEnabled | bool | Does the material use a baked shadow map. Default is `false`.
tiling | vector3d | Tiling repeat of the brush texture map. Default is `Qt.vector3d(3, 3, 3)`.
brushing_strength | real | Strength of the brush strokes. Default is `0.5`.
reflection_stretch | real | The stretch of the reflection. Default is `0.5`.
metal_color | vector3d | Base color of the material. Default is `Qt.vector3d(0.95, 0.95, 0.95)`.
bump_amount | real | Depth of the brush strokes. Default is `0.4`.
uEnvironmentTexture | TextureInput | The environment texture map. Enabled when `uEnvironmentMappingEnabled` is `true`. Default is a Texture with source `"maps/spherical_checker.png"`.
uBakedShadowTexture | TextureInput | The baked shadow texture map. Enabled when `uShadowMappingEnabled` is `true`. Default is a Texture with source `"maps/shadow.png"`.
brush_texture | TextureInput | The brush texture map. Default is a Texture with source `"maps/brushed_full_contrast.png"`.
roughness_texture_u | TextureInput | The horizontal roughness texture map. Default is a Texture with source `"maps/brushed_full_contrast.png"`.
roughness_texture_v | TextureInput | The vertical roughness texture map. Default is a Texture with source `"maps/brushed_full_contrast.png"`.
bump_texture | TextureInput | The bump texture map. Default is a Texture with source `"maps/brushed_a.png"`.