- Qt 5.15
- Qt Quick 3D
- QML Types
- PaperOfficeMaterial QML Type
- Qt Quick 3D | Commercial or GPLv3

# PaperOfficeMaterial QML Type

Office paper material. More...

Import Statement: | import QtQuick3D.Materials 1.15

- List of all members, including inherited members

## Detailed Description

The office paper material has the following properties:

Property Name | Property Type | Description
--- | --- | ---
uShadowMappingEnabled | bool | Does the material use a baked shadow map. Default is `false`.
bump_amount | real | Strength of the bumpiness. Default is `0.5`.
uTranslucentFalloff | real | Falloff of the translucency of the material. Default is `0`.
uDiffuseLightWrap | real | Diffuse light bend of the material. Range is `[0, 1]`. Default is `0`.
uOpacity | real | Opacity of the material. Range is `[0, 100]`. Default is `100`.
transmission_weight | real | Value determining transmission. Default is `0.2`.
reflection_weight | real | Value determining reflection. Default is `0.8`.
texture_tiling | vector2d | Tiling repeat of the texture maps. Default is `Qt.vector2d(1, 1)`.
paper_color | vector3d | Base color of the material. Default is `Qt.vector3d(0.531, 0.531, 0.531)`.
uBakedShadowTexture | TextureInput | The baked shadow texture map. Enabled when `uShadowMappingEnabled` is `true`. Default is a Texture with source `"maps/shadow.png"`.
diffuse_texture | TextureInput | The diffuse texture map. Default is a Texture with source `"maps/paper_diffuse.png"`.
bump_texture | TextureInput | The bump texture map. Default is a Texture with source `"maps/paper_diffuse.png"`.
transmission_texture | TextureInput | The transmission texture map. Default is a Texture with source `"maps/paper_trans.png"`.