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NodeManager< GridT > Class Template Reference

`#include <nanovdb/util/GridBuilder.h>`

## Public Types

using | ValueType = typename GridT::ValueType
using | BuildType = typename GridT::BuildType
using | GridType = GridT
using | TreeType = typename GridT::TreeType
using | RootNodeType = typename TreeType::RootNodeType
using | Node2 = typename RootNodeType::ChildNodeType
using | Node1 = typename Node2::ChildNodeType
using | Node0 = typename Node1::ChildNodeType

## Public Member Functions

| NodeManager (GridT &grid)
void | init ()
uint64_t | nodeCount (int level) const
| Return the number of tree nodes at the specified level.
template<int LEVEL>
enable_if< LEVEL==0, Node0 & >::type | node (int i)
template<int LEVEL>
enable_if< LEVEL==0, constNode0 & >::type | node (int i) const
template<int LEVEL>
enable_if< LEVEL==1, Node1 & >::type | node (int i)
template<int LEVEL>
enable_if< LEVEL==1, constNode1 & >::type | node (int i) const
template<int LEVEL>
enable_if< LEVEL==2, Node2 & >::type | node (int i)
template<int LEVEL>
enable_if< LEVEL==2, constNode2 & >::type | node (int i) const
const Node0 & | leaf (uint32_t i) const
| Return the i'th leaf node with respect to breadth-first ordering.
Node0 & | leaf (uint32_t i)
uint64_t | leafCount () const
const Node1 & | lower (uint32_t i) const
| Return the i'th lower internal node with respect to breadth-first ordering.
Node1 & | lower (uint32_t i)
uint64_t | lowerCount () const
const Node2 & | upper (uint32_t i) const
| Return the i'th upper internal node with respect to breadth-first ordering.
Node2 & | upper (uint32_t i)
uint64_t | upperCount () const
RootNodeType & | root ()
const RootNodeType & | root () const
TreeType & | tree ()
const TreeType & | tree () const
GridType & | grid ()
const GridType & | grid () const

## Protected Attributes

GridT & | mGrid
std::vector< Node0 * > | mArray0
std::vector< Node1 * > | mArray1
std::vector< Node2 * > | mArray2

## Member Typedef Documentation

## BuildType

template<typename GridT>

using BuildType = typename GridT::BuildType

## GridType

template<typename GridT>

using GridType = GridT

## Node0

template<typename GridT>

using Node0 = typename Node1::ChildNodeType

## Node1

template<typename GridT>

using Node1 = typename Node2::ChildNodeType

## Node2

template<typename GridT>

using Node2 = typename RootNodeType::ChildNodeType

## RootNodeType

template<typename GridT>

using RootNodeType = typename TreeType::RootNodeType

## TreeType

template<typename GridT>

using TreeType = typename GridT::TreeType

## ValueType

template<typename GridT>

using ValueType = typename GridT::ValueType

## Constructor & Destructor Documentation

## NodeManager()

template<typename GridT>

NodeManager | ( | GridT & | grid | ) |

inline

## Member Function Documentation

## grid() [1/2]

template<typename GridT>

GridType & grid | ( |  | ) |

inline

## grid() [2/2]

template<typename GridT>

const GridType & grid | ( |  | ) | const

inline

## init()

template<typename GridT>

void init | ( |  | ) |

inline

## leaf() [1/2]

template<typename GridT>

Node0 & leaf | ( | uint32_t | i | ) |

inline

## leaf() [2/2]

template<typename GridT>

const Node0 & leaf | ( | uint32_t | i | ) | const

inline

Return the i'th leaf node with respect to breadth-first ordering.

## leafCount()

template<typename GridT>

uint64_t leafCount | ( |  | ) | const

inline

## lower() [1/2]

template<typename GridT>

Node1 & lower | ( | uint32_t | i | ) |

inline

## lower() [2/2]

template<typename GridT>

const Node1 & lower | ( | uint32_t | i | ) | const

inline

Return the i'th lower internal node with respect to breadth-first ordering.

## lowerCount()

template<typename GridT>

uint64_t lowerCount | ( |  | ) | const

inline

## node() [1/6]

template<typename GridT>
template<int LEVEL>

enable_if< LEVEL==0, Node0 & >::type node | ( | int | i | ) |

inline

## node() [2/6]

template<typename GridT>
template<int LEVEL>

enable_if< LEVEL==1, Node1 & >::type node | ( | int | i | ) |

inline

## node() [3/6]

template<typename GridT>
template<int LEVEL>

enable_if< LEVEL==2, Node2 & >::type node | ( | int | i | ) |

inline

## node() [4/6]

template<typename GridT>
template<int LEVEL>

enable_if< LEVEL==0, constNode0 & >::type node | ( | int | i | ) | const

inline

## node() [5/6]

template<typename GridT>
template<int LEVEL>

enable_if< LEVEL==1, constNode1 & >::type node | ( | int | i | ) | const

inline

## node() [6/6]

template<typename GridT>
template<int LEVEL>

enable_if< LEVEL==2, constNode2 & >::type node | ( | int | i | ) | const

inline

## nodeCount()

template<typename GridT>

uint64_t nodeCount | ( | int | level | ) | const

inline

Return the number of tree nodes at the specified level.

0 is leaf, 1 is lower internal, and 2 is upper internal level

## root() [1/2]

template<typename GridT>

RootNodeType & root | ( |  | ) |

inline

## root() [2/2]

template<typename GridT>

const RootNodeType & root | ( |  | ) | const

inline

## tree() [1/2]

template<typename GridT>

TreeType & tree | ( |  | ) |

inline

## tree() [2/2]

template<typename GridT>

const TreeType & tree | ( |  | ) | const

inline

## upper() [1/2]

template<typename GridT>

Node2 & upper | ( | uint32_t | i | ) |

inline

## upper() [2/2]

template<typename GridT>

const Node2 & upper | ( | uint32_t | i | ) | const

inline

Return the i'th upper internal node with respect to breadth-first ordering.

## upperCount()

template<typename GridT>

uint64_t upperCount | ( |  | ) | const

inline

## Member Data Documentation

## mArray0

template<typename GridT>

std::vector<Node0*> mArray0

protected

## mArray1

template<typename GridT>

std::vector<Node1*> mArray1

protected

## mArray2

template<typename GridT>

std::vector<Node2*> mArray2

protected

## mGrid

template<typename GridT>

GridT& mGrid

protected