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Tree< RootT > Class Template Reference

VDB Tree, which is a thin wrapper around a RootNode. More...

`#include <nanovdb/NanoVDB.h>`

Inheritance diagram for Tree< RootT >:

## Public Types

using | DataType = TreeData
using | RootType = RootT
using | RootNodeType = RootT
using | UpperNodeType = typename RootNodeType::ChildNodeType
using | LowerNodeType = typename UpperNodeType::ChildNodeType
using | LeafNodeType = typename RootType::LeafNodeType
using | ValueType = typename RootT::ValueType
using | BuildType = typename RootT::BuildType
using | CoordType = typename RootT::CoordType
using | AccessorType = DefaultReadAccessor<BuildType>
using | Node3 = RootT
using | Node2 = typename RootT::ChildNodeType
using | Node1 = typename Node2::ChildNodeType
using | Node0 = LeafNodeType

## Public Member Functions

| Tree ()=delete
| This class cannot be constructed or deleted.
| Tree (const Tree &)=delete
Tree & | operator= (const Tree &)=delete
| ~Tree ()=delete
DataType * | data ()
const DataType * | data () const
RootT & | root ()
const RootT & | root () const
AccessorType | getAccessor () const
ValueType | getValue (const CoordType &ijk) const
| Return the value of the given voxel (regardless of state or location in the tree.)
ValueType | getValue (int i, int j, int k) const
bool | isActive (const CoordType &ijk) const
| Return the active state of the given voxel (regardless of state or location in the tree.)
bool | probeValue (const CoordType &ijk, ValueType &v) const
| Return true if this tree is empty, i.e. contains no values or nodes.
const ValueType & | background () const
| Return a const reference to the background value.
void | extrema (ValueType &min, ValueType &max) const
| Sets the extrema values of all the active values in this tree, i.e. in all nodes of the tree.
uint64_t | activeVoxelCount () const
| Return a const reference to the index bounding box of all the active values in this tree, i.e. in all nodes of the tree.
const uint32_t & | activeTileCount (uint32_t level) const
| Return the total number of active tiles at the specified level of the tree.
template<typename NodeT>
uint32_t | nodeCount () const
uint32_t | nodeCount (int level) const
uint32_t | totalNodeCount () const
template<typename NodeT>
NodeT * | getFirstNode ()
| return a pointer to the first node of the specified type
template<typename NodeT>
const NodeT * | getFirstNode () const
| return a const pointer to the first node of the specified type
template<int LEVEL>
NodeTrait< RootT, LEVEL >::type * | getFirstNode ()
| return a pointer to the first node at the specified level
template<int LEVEL>
const NodeTrait< RootT, LEVEL >::type * | getFirstNode () const
| return a const pointer to the first node of the specified level
LeafNodeType * | getFirstLeaf ()
| Template specializations of getFirstNode.
const LeafNodeType * | getFirstLeaf () const
NodeTrait< RootT, 1 >::type * | getFirstLower ()
const NodeTrait< RootT, 1 >::type * | getFirstLower () const
NodeTrait< RootT, 2 >::type * | getFirstUpper ()
const NodeTrait< RootT, 2 >::type * | getFirstUpper () const
template<typename OpT, typename... ArgsT>
auto | get (const CoordType &ijk, ArgsT &&... args) const
template<typename OpT, typename... ArgsT>
auto | set (const CoordType &ijk, ArgsT &&... args)
void | setRoot (const void *root)
uint8_t * | getRoot ()
const uint8_t * | getRoot () const
template<typename NodeT>
void | setFirstNode (const NodeT *node)
bool | isEmpty () const
CoordBBox | bbox () const
| Return the index bounding box of all the active values in this tree, i.e. in all nodes of the tree.
bool | isRootNext () const
| return true if RootData is layout out immediately after TreeData in memory

## Static Public Member Functions

static uint64_t | memUsage ()
| return memory usage in bytes for the class

## Public Attributes

int64_t | mNodeOffset [4]
uint32_t | mNodeCount [3]
uint32_t | mTileCount [3]
uint64_t | mVoxelCount

## Detailed Description

template<typename RootT>
class nanovdb::Tree< RootT >

VDB Tree, which is a thin wrapper around a RootNode.

## Member Typedef Documentation

## AccessorType

template<typename RootT>

using AccessorType = DefaultReadAccessor<BuildType>

## BuildType

template<typename RootT>

using BuildType = typename RootT::BuildType

## CoordType

template<typename RootT>

using CoordType = typename RootT::CoordType

## DataType

template<typename RootT>

using DataType = TreeData

## LeafNodeType

template<typename RootT>

using LeafNodeType = typename RootType::LeafNodeType

## LowerNodeType

template<typename RootT>

using LowerNodeType = typename UpperNodeType::ChildNodeType

## Node0

template<typename RootT>

using Node0 = LeafNodeType

## Node1

template<typename RootT>

using Node1 = typename Node2::ChildNodeType

## Node2

template<typename RootT>

using Node2 = typename RootT::ChildNodeType

## Node3

template<typename RootT>

using Node3 = RootT

## RootNodeType

template<typename RootT>

using RootNodeType = RootT

## RootType

template<typename RootT>

using RootType = RootT

## UpperNodeType

template<typename RootT>

using UpperNodeType = typename RootNodeType::ChildNodeType

## ValueType

template<typename RootT>

using ValueType = typename RootT::ValueType

## Constructor & Destructor Documentation

## Tree() [1/2]

template<typename RootT>

Tree | ( |  | ) |

delete

This class cannot be constructed or deleted.

## Tree() [2/2]

template<typename RootT>

Tree | ( | const Tree< RootT > & |  | ) |

delete

## ~Tree()

template<typename RootT>

~Tree | ( |  | ) |

delete

## Member Function Documentation

## activeTileCount()

template<typename RootT>

const uint32_t & activeTileCount | ( | uint32_t | level | ) | const

inline

Return the total number of active tiles at the specified level of the tree.

level = 1,2,3 corresponds to active tile count in lower internal nodes, upper internal nodes, and the root level. Note active values at the leaf level are referred to as active voxels (see activeVoxelCount defined above).

## activeVoxelCount()

template<typename RootT>

uint64_t activeVoxelCount | ( |  | ) | const

inline

Return a const reference to the index bounding box of all the active values in this tree, i.e. in all nodes of the tree.

Return the total number of active voxels in this tree.

## background()

template<typename RootT>

const ValueType & background | ( |  | ) | const

inline

Return a const reference to the background value.

## bbox()

CoordBBox bbox | ( |  | ) | const

inline inherited

Return the index bounding box of all the active values in this tree, i.e. in all nodes of the tree.

## data() [1/2]

template<typename RootT>

DataType * data | ( |  | ) |

inline

## data() [2/2]

template<typename RootT>

const DataType * data | ( |  | ) | const

inline

## extrema()

template<typename RootT>

void extrema | ( | ValueType & | min,
|  | ValueType & | max ) const

Sets the extrema values of all the active values in this tree, i.e. in all nodes of the tree.

## get()

template<typename RootT>
template<typename OpT, typename... ArgsT>

auto get | ( | const CoordType & | ijk,
|  | ArgsT &&... | args ) const

inline

## getAccessor()

template<typename RootT>

AccessorType getAccessor | ( |  | ) | const

inline

## getFirstLeaf() [1/2]

template<typename RootT>

LeafNodeType * getFirstLeaf | ( |  | ) |

inline

Template specializations of getFirstNode.

## getFirstLeaf() [2/2]

template<typename RootT>

const LeafNodeType * getFirstLeaf | ( |  | ) | const

inline

## getFirstLower() [1/2]

template<typename RootT>

NodeTrait< RootT, 1 >::type * getFirstLower | ( |  | ) |

inline

## getFirstLower() [2/2]

template<typename RootT>

const NodeTrait< RootT, 1 >::type * getFirstLower | ( |  | ) | const

inline

## getFirstNode() [1/4]

template<typename RootT>
template<typename NodeT>

NodeT * getFirstNode | ( |  | ) |

inline

return a pointer to the first node of the specified type

Warning
  Note it may return NULL if no nodes exist

## getFirstNode() [2/4]

template<typename RootT>
template<int LEVEL>

NodeTrait< RootT, LEVEL >::type * getFirstNode | ( |  | ) |

inline

return a pointer to the first node at the specified level

Warning
  Note it may return NULL if no nodes exist

## getFirstNode() [3/4]

template<typename RootT>
template<typename NodeT>

const NodeT * getFirstNode | ( |  | ) | const

inline

return a const pointer to the first node of the specified type

Warning
  Note it may return NULL if no nodes exist

## getFirstNode() [4/4]

template<typename RootT>
template<int LEVEL>

const NodeTrait< RootT, LEVEL >::type * getFirstNode | ( |  | ) | const

inline

return a const pointer to the first node of the specified level

Warning
  Note it may return NULL if no nodes exist

## getFirstUpper() [1/2]

template<typename RootT>

NodeTrait< RootT, 2 >::type * getFirstUpper | ( |  | ) |

inline

## getFirstUpper() [2/2]

template<typename RootT>

const NodeTrait< RootT, 2 >::type * getFirstUpper | ( |  | ) | const

inline

## getRoot() [1/2]

uint8_t * getRoot | ( |  | ) |

inline inherited

## getRoot() [2/2]

const uint8_t * getRoot | ( |  | ) | const

inline inherited

## getValue() [1/2]

template<typename RootT>

ValueType getValue | ( | const CoordType & | ijk | ) | const

inline

Return the value of the given voxel (regardless of state or location in the tree.)

## getValue() [2/2]

template<typename RootT>

ValueType getValue | ( | int | i,
|  | int | j,
|  | int | k ) const

inline

## isActive()

template<typename RootT>

bool isActive | ( | const CoordType & | ijk | ) | const

inline

Return the active state of the given voxel (regardless of state or location in the tree.)

## isEmpty()

bool isEmpty | ( |  | ) | const

inline inherited

## isRootNext()

bool isRootNext | ( |  | ) | const

inline inherited

return true if RootData is layout out immediately after TreeData in memory

## memUsage()

template<typename RootT>

uint64_t memUsage | ( |  | ) |

inline static

return memory usage in bytes for the class

## nodeCount() [1/2]

template<typename RootT>
template<typename NodeT>

uint32_t nodeCount | ( |  | ) | const

inline

## nodeCount() [2/2]

template<typename RootT>

uint32_t nodeCount | ( | int | level | ) | const

inline

## operator=()

template<typename RootT>

Tree & operator= | ( | const Tree< RootT > & |  | ) |

delete

## probeValue()

template<typename RootT>

bool probeValue | ( | const CoordType & | ijk,
|  | ValueType & | v ) const

inline

Return true if this tree is empty, i.e. contains no values or nodes.

Combines the previous two methods in a single call

## root() [1/2]

template<typename RootT>

RootT & root | ( |  | ) |

inline

## root() [2/2]

template<typename RootT>

const RootT & root | ( |  | ) | const

inline

## set()

template<typename RootT>
template<typename OpT, typename... ArgsT>

auto set | ( | const CoordType & | ijk,
|  | ArgsT &&... | args )

inline

## setFirstNode()

template<typename NodeT>

void setFirstNode | ( | const NodeT * | node | ) |

inline inherited

## setRoot()

void setRoot | ( | const void * | root | ) |

inline inherited

## totalNodeCount()

template<typename RootT>

uint32_t totalNodeCount | ( |  | ) | const

inline

## Member Data Documentation

## mNodeCount

uint32_t mNodeCount[3]

inherited

## mNodeOffset

int64_t mNodeOffset[4]

inherited

## mTileCount

uint32_t mTileCount[3]

inherited

## mVoxelCount

uint64_t mVoxelCount

inherited