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# wxIcon (wx v2.4.3)

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An icon is a small rectangular bitmap usually used for denoting a minimized application.

It differs from a `wxBitmap` in always having a mask associated with it for transparent drawing. On some platforms, icons and bitmaps are implemented identically, since there is no real distinction between a `wxBitmap` with a mask and an icon; and there is no specific icon format on some platforms (X-based applications usually standardize on XPMs for small bitmaps and icons). However, some platforms (such as Windows) make the distinction, so a separate class is provided.

Remark: It is usually desirable to associate a pertinent icon with a frame. Icons can also be used for other purposes, for example with `wxTreeCtrl` and `wxListCtrl`. Icons have different formats on different platforms therefore separate icons will usually be created for the different environments. Platform-specific methods for creating a `wxIcon` structure are catered for, and this is an occasion where conditional compilation will probably be required. Note that a new icon must be created for every time the icon is to be used for a new window. In Windows, the icon will not be reloaded if it has already been used. An icon allocated to a frame will be deleted when the frame is deleted. For more information please see overview_bitmap.

Predefined objects (include wx.hrl): ?wxNullIcon

See:

- Overview bitmap

- Overview bitmap

- `wxIconBundle`

- `wxDC:drawIcon/3`

- `wxCursor`

This class is derived, and can use functions, from:

- `wxBitmap`

wxWidgets docs: wxIcon

# Summary

## Types

wxIcon()

## Functions

copyFromBitmap(This, Bmp)

Copies `bmp` bitmap to this icon.

destroy(This)

Destroys the object

new()

Default ctor.

new/1

Copy ctor.

new(Name, Options)

Loads an icon from a file or resource.

# Types

# wxIcon()

    -type wxIcon() :: wx:wx_object().

# Functions

# copyFromBitmap(This, Bmp)

    -spec copyFromBitmap(This, Bmp) -> ok when This :: wxIcon(), Bmp :: wxBitmap:wxBitmap().

Copies `bmp` bitmap to this icon.

Under MS Windows the bitmap must have mask colour set.

See: `wxBitmap:loadFile/3`

# destroy(This)

    -spec destroy(This :: wxIcon()) -> ok.

Destroys the object

# new()

    -spec new() -> wxIcon().

Default ctor.

Constructs an icon object with no data; an assignment or another member function such as `wxBitmap:loadFile/3` must be called subsequently.

# new/1

    -spec new(Name) -> wxIcon() when Name :: unicode:chardata();
             (Icon) -> wxIcon() when Icon :: wxIcon().

Copy ctor.

# new(Name, Options)

    -spec new(Name, [Option]) -> wxIcon()
                 when
                     Name :: unicode:chardata(),
                     Option :: {type, wx:wx_enum()} | {desiredWidth, integer()} | {desiredHeight, integer()}.

Loads an icon from a file or resource.

See: `wxBitmap:loadFile/3`