<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<el:level xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://enigma-game.org/schema/level/1 level.xsd" xmlns:el="http://enigma-game.org/schema/level/1">
  <el:protected>
    <el:info el:type="level">
     <el:identity el:title="Lost in Time and Space" el:subtitle="" el:id="just23"/>
     <el:version el:score="2" el:release="2" el:revision="6" el:status="released"/>
     <el:author  el:name="JuSt" el:email="" el:homepage=""/>
     <el:copyright>Copyright © 2007 JuSt</el:copyright>
     <el:license el:type="GPL v2.0 or above" el:open="true"/>
     <el:compatibility el:enigma="1.01">
         <el:dependency el:path="lib/libpuzzle_2" el:id="lib/libpuzzle" el:release="2" el:preload="true"/>
     </el:compatibility>
     <el:modes el:easy="false" el:single="true" el:network="false"/>
     <el:comments>
       <el:dedication el:showinfo="true" el:showstart="false">Thanks to 'Sierra On-Line' for 'Kings Quest', 'Space Quest' and 'Leisure Suite Larry'!</el:dedication>
     </el:comments>
     <el:score el:easy="-" el:difficult="-"/>
    </el:info>
    <el:luamain><![CDATA[
enigma.ConserveLevel = FALSE

create_world(191, 97)
oxyd_default_flavor="b"

-- Code
homex=63.5
homey=38.5
finishx=136.5
finishy=90.5
xx=0

function start_timing()
    if xx == 0 then
        set_item("it-wormhole", 136, 90, {targetx=175.5, targety=90.5})
        xx=1
    else
        enigma.KillItem(136,90)
        enigma.KillStone(135,89)
        enigma.KillStone(136,89)
        enigma.KillStone(137,89)
        enigma.KillStone(135,90)
        enigma.KillStone(136,90)
        enigma.KillStone(137,90)
        enigma.KillStone(135,91)
        enigma.KillStone(136,91)
        enigma.KillStone(137,91)
        SendMessage("timer1","off")
    end
end

function puzzle1()
    puzzle({" #     ",
            "###### ",
            " ## ###",
            " ##### ",
            "    #  "}, {41,39}, "redpuzzle", "permutation")
end

function refill()
    local water = 0
    local floor = enigma.GetFloor(131, 18)
    local water1 = false
    local water2 = false
    local water3 = false
    if floor ~= nil then
        if GetKind(floor) == "fl-water" then
            water = water + 1
            water1 = true
        end
    end
    floor = enigma.GetFloor(131, 19)
    if floor ~= nil then
        if GetKind(floor) == "fl-water" then
            water = water + 1
            water2 = true
        end
    end
    floor = enigma.GetFloor(132, 19)
    if floor ~= nil then
        if GetKind(floor) == "fl-water" then
            water = water + 1
            water3 = true
        end
    end
    if water > 0 then
        local obj = enigma.GetItem(132, 18)
        local didFill = 0
        if obj == nil then
            if water == 3 then
                set_item("it-document", 132, 18, {text="text13"})
            end
        else
            if GetKind(obj) == "it-extinguisher_empty" then
                set_item("it-extinguisher_medium", 132, 18, {})
                water = water -1
                didFill = 1
            else
                if GetKind(obj) == "it-extinguisher_medium" and water > 1 then
                    set_item("it-extinguisher", 132, 18, {})
                    water = water - 2
                    didFill = 2
                end
            end
        end
        if didFill >= 1 and water1 then
            set_floor("fl-swamp", 131, 18, {})
            didFill = didFill - 1
        end
        if didFill >= 1 and water2 then
            set_floor("fl-swamp", 131, 19, {})
            didFill = didFill - 1
        end
        if didFill >= 1 and water3 then
            set_floor("fl-swamp", 132, 19, {})
        end
    end
end

function fire()
    for x = 85, 95 do
        draw_floor("fl-leavesb", {77, x}, {1, 0}, 39, {burnable=false})
    end
    SetDefaultAttribs("fl-leaves", {eternal=true, burnable=true, initfire=true})
    set_floor("fl-leaves", 82, 85)
    set_floor("fl-leaves", 85, 85)
    set_floor("fl-leaves", 88, 85)
    set_floor("fl-leaves", 89, 85)
    set_floor("fl-leaves", 91, 85)
    draw_floor("fl-leaves", {101, 85}, {0, 1}, 11)
    draw_floor("fl-leaves", {102, 85}, {0, 1}, 11)
    draw_floor("fl-leaves", {104, 85}, {0, 1}, 3)
    set_floor("fl-leaves", 83, 86)
    set_floor("fl-leaves", 84, 86)
    set_floor("fl-leaves", 85, 86)
    set_floor("fl-leaves", 87, 86)
    set_floor("fl-leaves", 89, 86)
    set_floor("fl-leaves", 90, 86)
    set_floor("fl-leaves", 92, 86)
    set_floor("fl-leaves", 93, 86)
    set_floor("fl-leaves", 94, 86)
    set_floor("fl-leaves", 95, 86)
    set_floor("fl-leaves", 96, 86)
    set_floor("fl-leaves", 98, 86)
    draw_floor("fl-leaves", {99, 86}, {1, 0}, 2)
    set_floor("fl-leaves", 103, 86)
    set_floor("fl-leaves", 86, 87)
    set_floor("fl-leaves", 87, 87)
    set_floor("fl-leaves", 88, 87)
    set_floor("fl-leaves", 90, 87)
    set_floor("fl-leaves", 91, 87)
    set_floor("fl-leaves", 93, 87)
    set_floor("fl-leaves", 95, 87)
    set_floor("fl-leaves", 96, 87)
    set_floor("fl-leaves", 97, 87)
    set_floor("fl-leaves", 98, 87)
    draw_floor("fl-leaves", {100, 87}, {-1, 1}, 2)
    set_floor("fl-leaves", 84, 88)
    set_floor("fl-leaves", 85, 88)
    set_floor("fl-leaves", 87, 88)
    set_floor("fl-leaves", 88, 88)
    set_floor("fl-leaves", 89, 88)
    set_floor("fl-leaves", 90, 88)
    set_floor("fl-leaves", 92, 88)
    set_floor("fl-leaves", 94, 88)
    set_floor("fl-leaves", 86, 89)
    set_floor("fl-leaves", 87, 89)
    set_floor("fl-leaves", 90, 89)
    draw_floor("fl-leaves", {103, 89}, {0, 1}, 3)
    set_floor("fl-leaves", 111, 89)
    set_floor("fl-leaves", 88, 90)
    set_floor("fl-leaves", 89, 90)
    set_floor("fl-leaves", 91, 90)
    set_floor("fl-leaves", 111, 90)
    set_floor("fl-leaves", 112, 90)
    set_floor("fl-leaves", 83, 91)
    set_floor("fl-leaves", 87, 91)
    set_floor("fl-leaves", 88, 91)
    set_floor("fl-leaves", 90, 91)
    set_floor("fl-leaves", 106, 91)
    set_floor("fl-leaves", 110, 91)
    set_floor("fl-leaves", 111, 91)
    set_floor("fl-leaves", 83, 92)
    set_floor("fl-leaves", 84, 92)
    set_floor("fl-leaves", 88, 92)
    set_floor("fl-leaves", 89, 92)
    set_floor("fl-leaves", 95, 92)
    set_floor("fl-leaves", 96, 92)
    set_floor("fl-leaves", 97, 92)
    draw_floor("fl-leaves", {99, 92}, {1, 0}, 2)
    set_floor("fl-leaves", 105, 92)
    set_floor("fl-leaves", 107, 92)
    set_floor("fl-leaves", 108, 92)
    set_floor("fl-leaves", 109, 92)
    set_floor("fl-leaves", 110, 92)
    set_floor("fl-leaves", 111, 92)
    set_floor("fl-leaves", 83, 93)
    set_floor("fl-leaves", 93, 93)
    set_floor("fl-leaves", 94, 93)
    set_floor("fl-leaves", 95, 93)
    set_floor("fl-leaves", 96, 93)
    set_floor("fl-leaves", 97, 93)
    set_floor("fl-leaves", 98, 93)
    draw_floor("fl-leaves", {100, 93}, {-1, 1}, 3)
    draw_floor("fl-leaves", {103, 93}, {1, 1}, 2)
    set_floor("fl-leaves", 104, 93)
    set_floor("fl-leaves", 106, 93)
    set_floor("fl-leaves", 109, 93)
    set_floor("fl-leaves", 111, 93)
    set_floor("fl-leaves", 82, 94)
    set_floor("fl-leaves", 84, 94)
    set_floor("fl-leaves", 85, 94)
    set_floor("fl-leaves", 86, 94)
    set_floor("fl-leaves", 90, 94)
    set_floor("fl-leaves", 92, 94)
    set_floor("fl-leaves", 93, 94)
    set_floor("fl-leaves", 94, 94)
    set_floor("fl-leaves", 95, 94)
    set_floor("fl-leaves", 100, 94)
    set_floor("fl-leaves", 105, 94)
    set_floor("fl-leaves", 106, 94)
    set_floor("fl-leaves", 107, 94)
    set_floor("fl-leaves", 108, 94)
    set_floor("fl-leaves", 109, 94)
    set_floor("fl-leaves", 84, 95)
    set_floor("fl-leaves", 86, 95)
    set_floor("fl-leaves", 87, 95)
    set_floor("fl-leaves", 88, 95)
    set_floor("fl-leaves", 89, 95)
    set_floor("fl-leaves", 90, 95)
    set_floor("fl-leaves", 91, 95)
    set_floor("fl-leaves", 94, 95)
    set_floor("fl-leaves", 104, 95)
    set_floor("fl-leaves", 105, 95)
    set_floor("fl-leaves", 110, 95)
end

function documents()
    set_item("it-document", 63, 37, {text="text1"})
    set_item("it-document", 65, 37, {text="text2"})
    set_item("it-document", 67, 37, {text="text3"})
    set_item("it-document", 69, 37, {text="text4"})
    set_item("it-document", 144, 49, {text="text6"})
    set_item("it-document", 110, 85, {text="text7"})
    set_item("it-document", 77, 66, {text="text8"})
    set_item("it-document", 55, 73, {text="text9"})
    set_item("it-document", 28, 7, {text="text11"})
    set_item("it-document", 45, 16, {text="text12"})
    set_item("it-document", 143, 24, {text="text14"})
    set_item("it-document", 111, 64, {text="text15"})
    set_item("it-document", 142, 1, {text="text15"})
    set_item("it-document", 61, 74, {text="text15"})
    set_item("it-document", 5, 57, {text="text15"})
    set_item("it-document", 66, 25, {text="text15"})
    set_item("it-document", 151,53, {text=">"})
end

function random_hole()
    rnd = random(136, 149)
    set_stone("st-bluegray_hole", rnd, 18)
    set_item("it-document", rnd, 14, {text="text5"})
end

f1 = 0
f2 = 0
f3 = 0
f4 = 0
f5 = 0
f6 = 0

function door_99_f1()
    if f1 == 0 then
        f1 = 1
    else
        f1 = 0
    end
    if f1 == 1 and f2 == 1 and f3 == 1 and f4 == 1 and f5 == 1 and f6 == 1 then
        SendMessage ("door99", "open")
    else
        SendMessage ("door99", "close")
    end
end

function door_99_f2()
    if f2 == 0 then
        f2 = 1
    else
        f2 = 0
    end
    if f1 == 1 and f2 == 1 and f3 == 1 and f4 == 1 and f5 == 1 and f6 == 1 then
        SendMessage ("door99", "open")
    else
        SendMessage ("door99", "close")
    end
end

function door_99_f3()
    if f3 == 0 then
        f3 = 1
    else
        f3 = 0
    end
    if f1 == 1 and f2 == 1 and f3 == 1 and f4 == 1 and f5 == 1 and f6 == 1 then
        SendMessage ("door99", "open")
    else
        SendMessage ("door99", "close")
    end
end

function door_99_f4()
    if f4 == 0 then
        f4 = 1
    else
        f4 = 0
    end
    if f1 == 1 and f2 == 1 and f3 == 1 and f4 == 1 and f5 == 1 and f6 == 1 then
        SendMessage ("door99", "open")
    else
        SendMessage ("door99", "close")
    end
end

function door_99_f5()
    if f5 == 0 then
        f5 = 1
    else
        f5 = 0
    end
    if f1 == 1 and f2 == 1 and f3 == 1 and f4 == 1 and f5 == 1 and f6 == 1 then
        SendMessage ("door99", "open")
    else
        SendMessage ("door99", "close")
    end
end

function door_99_f6()
    if f6 == 0 then
        f6 = 1
    else
        f6 = 0
    end
    if f1 == 1 and f2 == 1 and f3 == 1 and f4 == 1 and f5 == 1 and f6 == 1 then
        SendMessage ("door99", "open")
    else
        SendMessage ("door99", "close")
    end
end

-- Floor Layer
fill_floor("fl-leaves")
fill_floor("fl-abyss_fake", 171, 84, 20, 13)
fill_floor("fl-stwood", 1, 1, 18, 11)
fill_floor("fl-stwood", 30, 1, 8, 6)
draw_floor("fl-water", {115, 1}, {-1, 1}, 11)
draw_floor("fl-water", {117, 1}, {-1, 1}, 13)
draw_floor("fl-water", {118, 1}, {0, 1}, 6)
draw_floor("fl-water", {121, 1}, {0, 1}, 5)
draw_floor("fl-water", {144, 1}, {1, 0}, 2)
draw_floor("fl-water", {115, 2}, {-1, 1}, 11)
draw_floor("fl-water", {117, 2}, {0, 1}, 5)
fill_floor("fl-water", 119, 2, 2, 5)
set_floor("fl-water", 122, 2)
draw_floor("fl-water", {143, 2}, {0, 1}, 4)
set_floor("fl-water", 144, 2)
draw_floor("fl-water", {21, 3}, {0, 1}, 4)
draw_floor("fl-water", {116, 3}, {0, 1}, 2)
draw_floor("fl-water", {125, 3}, {0, 1}, 4)
draw_floor("fl-water", {129, 3}, {1, 0}, 3)
draw_floor("fl-water", {139, 3}, {1, 0}, 3)
draw_floor("fl-water", {124, 4}, {0, 1}, 3)
draw_floor("fl-water", {130, 4}, {0, 1}, 3)
set_floor("fl-water", 131, 4)
draw_floor("fl-water", {138, 4}, {1, 0}, 2)
draw_floor("fl-water", {141, 4}, {1, 0}, 2)
draw_floor("fl-water", {39, 5}, {0, 1}, 4)
draw_floor("fl-water", {114, 5}, {-1, 1}, 11)
draw_floor("fl-water", {128, 5}, {1, 0}, 2)
draw_floor("fl-water", {144, 5}, {0, 1}, 4)
draw_floor("fl-water", {114, 6}, {-1, 1}, 11)
draw_floor("fl-water", {115, 6}, {-1, 1}, 12)
draw_floor("fl-water", {116, 6}, {-1, 1}, 14)
draw_floor("fl-water", {123, 6}, {0, 1}, 3)
set_floor("fl-water", 129, 6)
draw_floor("fl-water", {135, 6}, {0, 1}, 3)
draw_floor("fl-water", {40, 7}, {0, 1}, 11)
draw_floor("fl-water", {116, 7}, {1, 1}, 3)
draw_floor("fl-water", {122, 7}, {0, 1}, 3)
set_floor("fl-water", 126, 7)
draw_floor("fl-swamp", {36, 8}, {0, 1}, 2)
draw_floor("fl-water", {37, 8}, {1, 1}, 3)
set_floor("fl-water", 38, 8)
draw_floor("fl-water", {119, 8}, {1, 0}, 3)
set_floor("fl-water", 128, 8)
draw_floor("fl-water", {134, 8}, {0, 1}, 2)
draw_floor("fl-water", {145, 8}, {1, 0}, 2)
draw_floor("fl-water", {150, 8}, {0, 1}, 3)
set_floor("fl-water", 151, 8)
set_floor("fl-swamp", 35, 9)
set_floor("fl-water", 41, 9)
draw_floor("fl-water", {114, 9}, {-1, 1}, 12)
fill_floor("fl-water", 116, 9, 2, 3)
draw_checkerboard_floor("fl-water", "fl-leaves", 119, 9, 2, 3)
set_floor("fl-water", 121, 9)
set_floor("fl-water", 146, 9)
set_floor("fl-bridge", 147, 9, {name="bridge2", type="y"})
draw_floor("fl-water", {148, 9}, {0, 1}, 2)
draw_floor("fl-water", {36, 10}, {-1, 1}, 5)
draw_floor("fl-water", {37, 10}, {0, 1}, 7)
draw_floor("fl-water", {38, 10}, {0, 1}, 2)
draw_floor("fl-water", {114, 10}, {-1, 1}, 11)
set_floor("fl-water", 118, 10)
draw_floor("fl-water", {130, 10}, {1, 0}, 4)
set_floor("fl-water", 149, 10)
draw_floor("fl-water", {34, 11}, {1, 1}, 3)
draw_floor("fl-water", {36, 11}, {0, 1}, 2)
draw_floor("fl-water", {39, 11}, {0, 1}, 2)
draw_floor("fl-water", {114, 11}, {-1, 1}, 11)
draw_floor("fl-water", {115, 11}, {-1, 1}, 11)
set_floor("fl-water", 121, 11)
draw_floor("fl-water", {130, 11}, {1, 0}, 2)
set_floor("fl-water", 133, 11)
draw_floor("fl-water", {33, 12}, {-1, 1}, 2)
draw_floor("fl-water", {35, 13}, {0, 1}, 3)
draw_checkerboard_floor("fl-water", "fl-leaves", 38, 13, 2, 3)
draw_floor("fl-water", {41, 13}, {0, 1}, 4)
draw_floor("fl-water", {51, 13}, {-1, 1}, 7)
draw_floor("fl-water", {52, 13}, {-1, 1}, 5)
draw_floor("fl-water", {114, 13}, {-1, 1}, 10)
fill_floor("fl-water", 115, 13, 4, 2)
set_floor("fl-water", 119, 13)
draw_floor("fl-water", {34, 14}, {0, 1}, 6)
draw_floor("fl-water", {49, 14}, {-1, 1}, 2)
fill_floor("fl-water", 52, 14, 4, 2)
draw_floor("fl-water", {68, 14}, {-1, 1}, 8)
set_floor("fl-wood", 69, 14)
draw_floor("fl-water", {70, 14}, {1, 1}, 3)
draw_floor("fl-water", {71, 14}, {1, 1}, 5)
draw_floor("fl-water", {114, 14}, {1, 1}, 5)
draw_floor("fl-water", {32, 15}, {1, 0}, 2)
draw_floor("fl-water", {36, 15}, {0, 1}, 3)
draw_floor("fl-water", {42, 15}, {0, 1}, 3)
fill_floor("fl-water", 56, 15, 6, 6)
draw_floor("fl-water", {62, 15}, {1, 1}, 6)
draw_floor("fl-water", {66, 15}, {-1, 1}, 2)
set_floor("fl-water", 68, 15)
draw_floor("fl-water", {116, 15}, {1, 0}, 4)
set_floor("fl-water", 33, 16)
draw_floor("fl-water", {62, 16}, {0, 1}, 4)
set_floor("fl-water", 64, 16)
set_floor("fl-water", 74, 16)
set_floor("fl-water", 115, 16)
draw_floor("fl-water", {117, 16}, {1, 0}, 3)
set_floor("fl-water", 39, 17)
draw_floor("fl-water", {43, 17}, {0, 1}, 2)
draw_floor("fl-water", {49, 17}, {-1, 1}, 3)
fill_floor("fl-water", 68, 17, 2, 2)
draw_checkerboard_floor("fl-water", "fl-leaves", 70, 17, 2, 2)
draw_floor("fl-water", {118, 17}, {-1, 1}, 2)
draw_floor("fl-water", {35, 18}, {0, 1}, 2)
draw_floor("fl-water", {44, 18}, {1, 0}, 2)
draw_floor("fl-water", {67, 18}, {0, 1}, 2)
draw_floor("fl-water", {74, 18}, {0, 1}, 8)
draw_floor("fl-water", {110, 18}, {0, 1}, 6)
set_floor("fl-water", 116, 18)
draw_floor("fl-water", {131, 18}, {0, 1}, 5)
set_floor("fl-water", 46, 19)
draw_floor("fl-water", {64, 19}, {-1, 1}, 6)
draw_floor("fl-water", {70, 19}, {1, 0}, 2)
draw_floor("fl-water", {75, 19}, {0, 1}, 2)
draw_floor("fl-water", {109, 19}, {0, 1}, 5)
set_floor("fl-water", 130, 19)
set_floor("fl-water", 132, 19)
draw_floor("fl-water", {64, 20}, {1, 0}, 3)
set_floor("fl-wood", 71, 20)
draw_floor("fl-water", {108, 20}, {0, 1}, 4)
draw_floor("fl-water", {124, 20}, {1, 1}, 4)
draw_floor("fl-water", {56, 21}, {1, 0}, 5)
set_floor("fl-water", 64, 21)
set_floor("fl-water", 67, 21)
draw_floor("fl-water", {70, 21}, {1, 0}, 3)
draw_floor("fl-water", {107, 21}, {0, 1}, 3)
draw_floor("fl-water", {111, 21}, {0, 1}, 3)
draw_floor("fl-water", {119, 21}, {0, 1}, 3)
draw_floor("fl-water", {124, 21}, {1, 1}, 3)
fill_floor("fl-water", 127, 21, 3, 2)
set_floor("fl-water", 130, 21)
draw_floor("fl-water", {132, 21}, {0, 1}, 2)
draw_floor("fl-water", {58, 22}, {0, 1}, 3)
set_floor("fl-water", 59, 22)
draw_floor("fl-water", {72, 22}, {1, 0}, 2)
draw_floor("fl-water", {106, 22}, {0, 1}, 2)
fill_floor("fl-water", 112, 22, 6, 2)
draw_floor("fl-water", {75, 23}, {0, 1}, 2)
set_floor("fl-water", 118, 23)
set_floor("fl-water", 120, 23)
set_floor("fl-water", 125, 23)
fill_floor("fl-water", 60, 24, 2, 4)
draw_checkerboard_floor("fl-water", "fl-leaves", 66, 24, 2, 2)
draw_floor("fl-water", {68, 24}, {1, 1}, 6)
draw_floor("fl-water", {73, 24}, {0, 1}, 5)
SetDefaultAttribs("fl-gradient", {type=SLOPE_W})
fill_floor("fl-gradient", 20, 25, 18, 11)
draw_floor("fl-water", {68, 25}, {-1, 1}, 4)
fill_floor("fl-water", 71, 25, 2, 2)
draw_floor("fl-water", {65, 26}, {1, 0}, 2)
draw_floor("fl-water", {69, 26}, {0, 1}, 3)
draw_floor("fl-water", {62, 27}, {0, 1}, 2)
draw_floor("fl-stwood", {63, 27}, {0, 1}, 2)
draw_floor("fl-water", {64, 27}, {1, 0}, 2)
fill_floor("fl-water", 67, 27, 2, 2)
set_floor("fl-water", 74, 27)
draw_floor("fl-stwood", {61, 28}, {0, 1}, 2)
set_floor("fl-water", 64, 28)
draw_floor("fl-water", {70, 28}, {1, 0}, 2)
draw_floor("fl-water", {60, 29}, {1, 1}, 6)
set_floor("fl-stwood", 65, 29)
set_floor("fl-stwood", 68, 29)
draw_floor("fl-stwood", {70, 29}, {1, 1}, 3)
set_floor("fl-water", 72, 29)
draw_floor("fl-water", {60, 30}, {1, 1}, 6)
draw_floor("fl-water", {62, 30}, {1, 1}, 3)
draw_floor("fl-water", {65, 30}, {-1, 1}, 2)
fill_floor("fl-water", 69, 30, 2, 3)
set_floor("fl-water", 73, 30)
draw_checkerboard_floor("fl-water", "fl-water", 60, 31, 2, 3)
draw_floor("fl-water", {67, 31}, {0, 1}, 3)
set_floor("fl-water", 68, 31)
draw_floor("fl-water", {71, 31}, {1, 1}, 4)
draw_floor("fl-water", {65, 32}, {1, 0}, 2)
set_floor("fl-water", 71, 32)
set_floor("fl-water", 73, 32)
draw_floor("fl-water", {62, 33}, {0, 1}, 3)
set_floor("fl-water", 66, 33)
draw_floor("fl-water", {68, 33}, {0, 1}, 3)
set_floor("fl-water", 69, 33)
set_floor("fl-water", 60, 34)
draw_floor("fl-water", {72, 34}, {1, 0}, 2)
set_floor("fl-water", 67, 35)
set_floor("fl-water", 69, 35)
set_floor("fl-water", 73, 35)
draw_floor("fl-swamp", {145, 38}, {1, 0}, 7)
draw_floor("fl-swamp", {135, 39}, {0, 1}, 5)
draw_floor("fl-swamp", {136, 39}, {1, 0}, 2)
draw_floor("fl-swamp", {145, 39}, {0, 1}, 4)
draw_floor("fl-swamp", {151, 39}, {0, 1}, 5)
draw_floor("fl-swamp", {137, 40}, {0, 1}, 7)
draw_floor("fl-swamp", {143, 40}, {0, 1}, 3)
draw_floor("fl-swamp", {149, 40}, {1, 0}, 2)
draw_floor("fl-swamp", {141, 42}, {0, 1}, 3)
set_floor("fl-swamp", 142, 42)
set_floor("fl-swamp", 144, 42)
set_floor("fl-swamp", 134, 43)
draw_floor("fl-swamp", {148, 43}, {0, 1}, 4)
draw_floor("fl-swamp", {149, 43}, {0, 1}, 4)
set_floor("fl-swamp", 150, 43)
draw_floor("fl-swamp", {140, 44}, {-1, 1}, 3)
draw_floor("fl-water", {51, 45}, {-1, 1}, 3)
draw_floor("fl-water", {52, 45}, {0, 1}, 2)
draw_floor("fl-swamp", {135, 45}, {1, 0}, 2)
draw_floor("fl-swamp", {140, 45}, {-1, 1}, 2)
draw_floor("fl-swamp", {144, 45}, {1, 0}, 4)
draw_floor("fl-swamp", {44, 46}, {0, 1}, 4)
set_floor("fl-swamp", 45, 46)
draw_floor("fl-water", {49, 46}, {-1, 1}, 2)
set_floor("fl-swamp", 51, 46)
set_floor("fl-water", 53, 46)
draw_floor("fl-swamp", {54, 46}, {0, 1}, 4)
set_floor("fl-swamp", 55, 46)
draw_floor("fl-swamp", {144, 46}, {0, 1}, 2)
draw_floor("fl-swamp", {43, 47}, {0, 1}, 2)
draw_floor("fl-water", {45, 47}, {1, 0}, 3)
draw_floor("fl-swamp", {53, 47}, {0, 1}, 2)
draw_floor("fl-swamp", {45, 48}, {0, 1}, 2)
draw_floor("fl-swamp", {47, 48}, {1, 0}, 2)
set_floor("fl-gradient", 34, 49, {type=SLOPE_N_FORCE_E})
set_floor("fl-gradient", 35, 49, {type=FLAT_FORCE_N})
set_floor("fl-gradient", 36, 49, {type=SLOPE_SMALL_SE})
set_floor("fl-gradient", 37, 49, {type=SLOPE_S})
set_floor("fl-gradient", 39, 49, {type=FLAT_FORCE_N})
set_floor("fl-gradient", 40, 49, {type=SLOPE_E_FORCE_N})
set_floor("fl-gradient", 41, 49, {type=SLOPE_W_FORCE_N})
set_floor("fl-gradient", 42, 49, {type=FLAT_FORCE_E})
draw_floor("fl-gradient", {43, 49}, {0, 1}, 2, {type=SLOPE_E_FORCE_S})
set_floor("fl-swamp", 48, 49)
set_floor("fl-swamp", 55, 49)
set_floor("fl-gradient", 33, 50, {type=SLOPE_W_FORCE_N})
set_floor("fl-gradient", 34, 50, {type=SLOPE_S_FORCE_W})
set_floor("fl-gradient", 35, 50, {type=FLAT_FORCE_S})
set_floor("fl-gradient", 36, 50, {type=SLOPE_W_FORCE_S})
set_floor("fl-gradient", 37, 50, {type=SLOPE_SMALL_NW})
set_floor("fl-gradient", 39, 50, {type=SLOPE_E_FORCE_S})
set_floor("fl-gradient", 40, 50, {type=SLOPE_LARGE_NW})
set_floor("fl-gradient", 41, 50, {type=SLOPE_E_FORCE_S})
set_floor("fl-gradient", 42, 50, {type=SLOPE_S_FORCE_W})
draw_floor("fl-gradient", {44, 50}, {-1, 1}, 2, {type=SLOPE_SMALL_NE})
draw_floor("fl-gradient", {32, 51}, {0, 1}, 2, {type=SLOPE_SMALL_SW})
draw_floor("fl-gradient", {33, 51}, {1, 1}, 3, {type=SLOPE_E_FORCE_S})
set_floor("fl-gradient", 34, 51, {type=FLAT_FORCE_N})
set_floor("fl-gradient", 35, 51, {type=SLOPE_LARGE_SW})
set_floor("fl-gradient", 36, 51, {type=SLOPE_LARGE_SE})
set_floor("fl-gradient", 37, 51, {type=SLOPE_LARGE_SW})
set_floor("fl-gradient", 39, 51, {type=SLOPE_W_FORCE_N})
set_floor("fl-gradient", 40, 51, {type=SLOPE_W})
set_floor("fl-gradient", 41, 51, {type=SLOPE_E_FORCE_N})
set_floor("fl-gradient", 42, 51, {type=SLOPE_LARGE_SW})
set_floor("fl-gradient", 44, 51, {type=FLAT_FORCE_W})
set_floor("fl-gradient", 45, 51, {type=SLOPE_LARGE_NW})
set_floor("fl-gradient", 31, 52, {type=SLOPE_LARGE_SE})
set_floor("fl-gradient", 33, 52, {type=SLOPE_N_FORCE_E})
set_floor("fl-gradient", 35, 52, {type=SLOPE_S_FORCE_W})
set_floor("fl-gradient", 36, 52, {type=SLOPE_SMALL_SW})
set_floor("fl-gradient", 37, 52, {type=SLOPE_W_FORCE_N})
draw_floor("fl-gradient", {39, 52}, {1, 0}, 2, {type=SLOPE_S})
set_floor("fl-gradient", 41, 52, {type=SLOPE_SMALL_SW})
set_floor("fl-gradient", 42, 52, {type=SLOPE_E})
draw_floor("fl-gradient", {43, 52}, {0, 1}, 2, {type=SLOPE_W_FORCE_S})
draw_floor("fl-gradient", {44, 52}, {1, 0}, 2, {type=SLOPE_N_FORCE_W})
set_floor("fl-gradient", 46, 52, {type=SLOPE_E_FORCE_S})
set_floor("fl-gradient", 30, 53, {type=SLOPE_N_FORCE_E})
set_floor("fl-gradient", 31, 53, {type=SLOPE_E_FORCE_N})
draw_floor("fl-gradient", {32, 53}, {1, 0}, 2, {type=SLOPE_SMALL_NW})
set_floor("fl-gradient", 34, 53, {type=SLOPE_LARGE_NE})
draw_floor("fl-gradient", {36, 53}, {0, 1}, 2, {type=SLOPE_SMALL_NW})
draw_floor("fl-gradient", {37, 53}, {0, 1}, 2, {type=FLAT_FORCE_W})
set_floor("fl-gradient", 39, 53, {type=FLAT_FORCE_S})
set_floor("fl-gradient", 40, 53, {type=SLOPE_LARGE_SW})
set_floor("fl-gradient", 41, 53, {type=SLOPE_E_FORCE_S})
set_floor("fl-gradient", 42, 53, {type=SLOPE_S_FORCE_W})
set_floor("fl-gradient", 44, 53, {type=SLOPE_W})
draw_floor("fl-gradient", {45, 53}, {1, 0}, 2, {type=SLOPE_S_FORCE_W})
set_floor("fl-gradient", 47, 53, {type=SLOPE_LARGE_NW})
set_floor("fl-gradient", 28, 54, {type=SLOPE_S_FORCE_E})
set_floor("fl-gradient", 29, 54, {type=SLOPE_N})
draw_floor("fl-gradient", {30, 54}, {1, 0}, 2, {type=FLAT_FORCE_E})
set_floor("fl-gradient", 32, 54, {type=SLOPE_LARGE_NW})
set_floor("fl-gradient", 33, 54, {type=FLAT_FORCE_E})
set_floor("fl-gradient", 34, 54, {type=SLOPE_E_FORCE_N})
set_floor("fl-gradient", 35, 54, {type=FLAT_FORCE_W})
set_floor("fl-gradient", 39, 54, {type=SLOPE_LARGE_NW})
draw_floor("fl-gradient", {40, 54}, {-1, 1}, 2, {type=SLOPE_SMALL_SE})
set_floor("fl-gradient", 41, 54, {type=SLOPE_LARGE_NE})
set_floor("fl-gradient", 42, 54, {type=SLOPE_E})
set_floor("fl-gradient", 43, 54, {type=SLOPE_SMALL_SW})
set_floor("fl-gradient", 44, 54, {type=SLOPE_LARGE_NE})
set_floor("fl-gradient", 45, 54, {type=SLOPE_SMALL_NE})
set_floor("fl-gradient", 46, 54, {type=SLOPE_E_FORCE_N})
set_floor("fl-gradient", 47, 54, {type=SLOPE_W_FORCE_S})
set_floor("fl-gradient", 48, 54, {type=SLOPE_N_FORCE_W})
set_floor("fl-water", 124, 54)
set_floor("fl-stwood", 135, 54)
draw_floor("fl-water", {136, 54}, {1, 0}, 3)
set_floor("fl-stwood", 139, 54)
draw_floor("fl-water", {140, 54}, {1, 0}, 3)
set_floor("fl-stwood", 143, 54)
draw_floor("fl-water", {144, 54}, {1, 0}, 3)
set_floor("fl-stwood", 147, 54)
draw_floor("fl-water", {148, 54}, {1, 0}, 3)
set_floor("fl-stwood", 151, 54)
set_floor("fl-gradient", 28, 55, {type=SLOPE_LARGE_SW})
SetDefaultAttribs("fl-gradient", {type=SLOPE_SMALL_NW})
fill_floor("fl-gradient", 29, 55, 2, 2)
set_floor("fl-gradient", 31, 55, {type=FLAT_FORCE_E})
draw_floor("fl-gradient", {32, 55}, {0, 1}, 2, {type=SLOPE_LARGE_SE})
set_floor("fl-gradient", 33, 55, {type=SLOPE_N_FORCE_E})
set_floor("fl-gradient", 34, 55, {type=SLOPE_SMALL_SW})
set_floor("fl-gradient", 35, 55, {type=SLOPE_LARGE_SW})
set_floor("fl-gradient", 36, 55, {type=FLAT_FORCE_N})
set_floor("fl-gradient", 37, 55, {type=SLOPE_SMALL_SW})
set_floor("fl-gradient", 40, 55, {type=SLOPE_S})
SetDefaultAttribs("fl-gradient", {type=SLOPE_LARGE_SW})
fill_floor("fl-gradient", 41, 55, 2, 2)
set_floor("fl-gradient", 43, 55, {type=FLAT_FORCE_N})
set_floor("fl-gradient", 44, 55, {type=SLOPE_LARGE_NW})
set_floor("fl-gradient", 45, 55, {type=SLOPE_E})
set_floor("fl-gradient", 46, 55, {type=SLOPE_N_FORCE_W})
set_floor("fl-gradient", 47, 55, {type=SLOPE_N})
set_floor("fl-gradient", 48, 55, {type=SLOPE_S_FORCE_W})
set_floor("fl-gradient", 27, 56, {type=SLOPE_SMALL_SE})
set_floor("fl-gradient", 28, 56, {type=FLAT_FORCE_S})
draw_floor("fl-gradient", {31, 56}, {0, 1}, 2, {type=SLOPE_LARGE_NE})
set_floor("fl-gradient", 33, 56, {type=FLAT_FORCE_S})
set_floor("fl-gradient", 34, 56, {type=SLOPE_W_FORCE_S})
set_floor("fl-gradient", 35, 56, {type=SLOPE_W_FORCE_N})
set_floor("fl-gradient", 36, 56, {type=SLOPE_SMALL_NW})
set_floor("fl-gradient", 37, 56, {type=SLOPE_W_FORCE_S})
SetDefaultAttribs("fl-gradient", {type=SLOPE_E_FORCE_S})
fill_floor("fl-gradient", 39, 56, 2, 2)
set_floor("fl-gradient", 43, 56, {type=SLOPE_LARGE_SW})
set_floor("fl-gradient", 44, 56, {type=SLOPE_W_FORCE_N})
set_floor("fl-gradient", 45, 56, {type=SLOPE_SMALL_NW})
set_floor("fl-gradient", 46, 56, {type=FLAT_FORCE_S})
set_floor("fl-gradient", 47, 56, {type=FLAT_FORCE_N})
set_floor("fl-gradient", 48, 56, {type=SLOPE_LARGE_NE})
set_floor("fl-gradient", 49, 56, {type=SLOPE_LARGE_NW})
set_floor("fl-gradient", 26, 57, {type=SLOPE_LARGE_SW})
set_floor("fl-gradient", 27, 57, {type=SLOPE_S_FORCE_E})
draw_floor("fl-gradient", {28, 57}, {-1, 1}, 2, {type=SLOPE_LARGE_SE})
set_floor("fl-gradient", 29, 57, {type=SLOPE_E})
set_floor("fl-gradient", 30, 57, {type=SLOPE_E_FORCE_N})
set_floor("fl-gradient", 32, 57, {type=SLOPE_W})
set_floor("fl-gradient", 33, 57, {type=SLOPE_N_FORCE_E})
set_floor("fl-gradient", 34, 57, {type=SLOPE_W})
set_floor("fl-gradient", 35, 57, {type=SLOPE_LARGE_NW})
set_floor("fl-gradient", 36, 57, {type=FLAT_FORCE_E})
set_floor("fl-gradient", 37, 57, {type=FLAT_FORCE_W})
set_floor("fl-gradient", 41, 57, {type=SLOPE_S})
set_floor("fl-gradient", 42, 57, {type=SLOPE_W_FORCE_S})
set_floor("fl-gradient", 43, 57, {type=SLOPE_LARGE_SE})
set_floor("fl-gradient", 44, 57, {type=SLOPE_S_FORCE_E})
set_floor("fl-gradient", 45, 57, {type=SLOPE_W_FORCE_S})
draw_floor("fl-gradient", {46, 57}, {0, 1}, 2, {type=SLOPE_W})
set_floor("fl-gradient", 47, 57, {type=SLOPE_N})
draw_floor("fl-gradient", {48, 57}, {-1, 1}, 2, {type=SLOPE_SMALL_NE})
set_floor("fl-gradient", 49, 57, {type=SLOPE_SMALL_SE})
set_floor("fl-gradient", 50, 57, {type=SLOPE_SMALL_NE})
set_floor("fl-gradient", 25, 58, {type=SLOPE_E_FORCE_S})
set_floor("fl-gradient", 26, 58, {type=SLOPE_E})
set_floor("fl-gradient", 28, 58, {type=SLOPE_S})
set_floor("fl-gradient", 29, 58, {type=SLOPE_N_FORCE_W})
set_floor("fl-gradient", 30, 58, {type=SLOPE_LARGE_NW})
set_floor("fl-gradient", 31, 58, {type=FLAT_FORCE_E})
set_floor("fl-gradient", 32, 58, {type=SLOPE_LARGE_SE})
set_floor("fl-gradient", 33, 58, {type=SLOPE_SMALL_NE})
set_floor("fl-gradient", 34, 58, {type=SLOPE_W_FORCE_S})
set_floor("fl-gradient", 35, 58, {type=SLOPE_LARGE_SE})
set_floor("fl-gradient", 36, 58, {type=SLOPE_N_FORCE_W})
set_floor("fl-gradient", 37, 58, {type=FLAT_FORCE_S})
set_floor("fl-gradient", 39, 58, {type=SLOPE_S})
set_floor("fl-gradient", 40, 58, {type=SLOPE_N_FORCE_E})
set_floor("fl-gradient", 41, 58, {type=SLOPE_LARGE_SE})
set_floor("fl-gradient", 42, 58, {type=SLOPE_N_FORCE_E})
draw_floor("fl-gradient", {43, 58}, {-1, 1}, 2, {type=SLOPE_E_FORCE_N})
set_floor("fl-gradient", 44, 58, {type=SLOPE_N_FORCE_E})
set_floor("fl-gradient", 45, 58, {type=SLOPE_LARGE_NW})
set_floor("fl-gradient", 48, 58, {type=SLOPE_S_FORCE_E})
set_floor("fl-gradient", 49, 58, {type=SLOPE_LARGE_SW})
set_floor("fl-gradient", 50, 58, {type=SLOPE_S_FORCE_E})
set_floor("fl-gradient", 51, 58, {type=SLOPE_W_FORCE_N})
set_floor("fl-gradient", 24, 59, {type=SLOPE_E_FORCE_N})
set_floor("fl-gradient", 25, 59, {type=FLAT_FORCE_E})
set_floor("fl-gradient", 26, 59, {type=SLOPE_S_FORCE_W})
set_floor("fl-gradient", 27, 59, {type=SLOPE_N_FORCE_E})
set_floor("fl-gradient", 28, 59, {type=FLAT_FORCE_S})
set_floor("fl-gradient", 29, 59, {type=SLOPE_SMALL_SW})
set_floor("fl-gradient", 30, 59, {type=SLOPE_N_FORCE_E})
set_floor("fl-gradient", 31, 59, {type=SLOPE_E})
set_floor("fl-gradient", 32, 59, {type=SLOPE_W_FORCE_S})
set_floor("fl-gradient", 33, 59, {type=SLOPE_W_FORCE_N})
set_floor("fl-gradient", 34, 59, {type=SLOPE_S_FORCE_E})
set_floor("fl-gradient", 35, 59, {type=FLAT_FORCE_E})
set_floor("fl-gradient", 36, 59, {type=SLOPE_S_FORCE_W})
set_floor("fl-gradient", 37, 59, {type=SLOPE_SMALL_NW})
set_floor("fl-gradient", 39, 59, {type=SLOPE_E_FORCE_N})
set_floor("fl-gradient", 40, 59, {type=SLOPE_S_FORCE_W})
set_floor("fl-gradient", 41, 59, {type=SLOPE_E})
set_floor("fl-gradient", 43, 59, {type=SLOPE_W_FORCE_N})
set_floor("fl-gradient", 44, 59, {type=SLOPE_N_FORCE_W})
set_floor("fl-gradient", 45, 59, {type=SLOPE_LARGE_SW})
set_floor("fl-gradient", 46, 59, {type=SLOPE_N})
draw_floor("fl-gradient", {47, 59}, {1, 0}, 2, {type=SLOPE_W_FORCE_S})
set_floor("fl-gradient", 49, 59, {type=FLAT_FORCE_E})
set_floor("fl-gradient", 50, 59, {type=SLOPE_E})
set_floor("fl-gradient", 51, 59, {type=SLOPE_N})
set_floor("fl-gradient", 38, 54, {type=SLOPE_N})
set_floor("fl-gradient", 52, 59, {type=SLOPE_S})
fill_floor("fl-water", 117, 65, 2, 3)
draw_floor("fl-stone", {30, 66}, {0, 1}, 3)
draw_floor("fl-water", {115, 66}, {1, 0}, 2)
draw_floor("fl-stone", {31, 67}, {1, 0}, 2)
set_floor("fl-water", 116, 67)
draw_floor("fl-stone", {32, 68}, {0, 1}, 6)
draw_floor("fl-stone", {54, 68}, {0, 1}, 2)
draw_floor("fl-stone", {50, 69}, {0, 1}, 5)
draw_floor("fl-stone", {51, 69}, {1, 0}, 3)
fill_floor("fl-stone", 29, 71, 3, 3)
fill_floor("fl-stone", 33, 71, 17, 3)
draw_floor("fl-stone", {27, 73}, {0, 1}, 3)
set_floor("fl-stone", 28, 73)
draw_floor("fl-stone", {25, 75}, {1, 0}, 2)
draw_floor("fl-water", {49, 75}, {1, 0}, 5)
draw_floor("fl-hay", {64, 75}, {1, 0}, 3)
draw_floor("fl-hay", {73, 75}, {0, 1}, 8)
draw_floor("fl-hay", {74, 75}, {1, 0}, 2)
draw_floor("fl-stone", {22, 76}, {1, 0}, 4)
fill_floor("fl-water", 44, 76, 6, 4)
draw_floor("fl-hay", {60, 76}, {0, 1}, 6)
draw_floor("fl-hay", {61, 76}, {1, 0}, 4)
draw_floor("fl-hay", {66, 76}, {0, 1}, 5)
draw_floor("fl-hay", {75, 76}, {0, 1}, 3)
set_floor("fl-water", 43, 77)
draw_floor("fl-hay", {68, 78}, {1, 0}, 3)
set_floor("fl-water", 43, 79)
set_floor("fl-water", 50, 79)
draw_floor("fl-hay", {68, 79}, {0, 1}, 2)
draw_floor("fl-hay", {70, 79}, {0, 1}, 4)
fill_floor("fl-hay", 58, 80, 2, 3)
set_floor("fl-hay", 67, 80)
draw_floor("fl-hay", {71, 82}, {1, 0}, 2)
fill_floor("fl-rough-blue", 133, 85, 20, 12)
draw_floor("fl-rough", {133, 84}, {1, 0}, 20)
fill_floor("fl-water", 1, 88, 15, 3)
fill_floor("fl-water", 16, 88, 3, 2)
fill_floor("fl-water", 1, 91, 15, 2)
set_floor("fl-bridge", 74, 91, {name="bridge1", type="y"})
draw_floor("fl-bumps", {33, 16}, {1, 0}, 2)
set_floor("fl-bumps", 36, 17)
set_floor("fl-rough-blue", 144, 95, {burnable=true, eternal=true})
draw_floor("fl-wood", {138, 86}, {1, 0}, 4)
draw_floor("fl-wood", {144, 86}, {1, 0}, 4)

-- Item Layer
set_item("it-vortex-closed", 1, 1, {name="vortex1", targetx="136.5", targety="90.5"})
set_item("it-wormhole", 26, 1, {targetx=homex, targety=homey, range=1})
set_item("it-pipe-ne", 124, 1)
set_item("it-banana", 65, 4)
set_item("it-sword", 147, 6)
set_item("it-trigger", 147, 10, {action="openclose", target="bridge2", invisible=true})
set_item("it-yinyang", 54, 17)
set_item("it-seed", 67, 17)
set_item("it-wrench", 122, 20)
set_item("it-wormhole", 53, 27, {targetx=homex, targety=homey, range=1})
set_item("it-seed", 118, 27)
set_item("it-coin1", 5, 29)
set_item("it-key_a", 47, 30)
set_item("it-tinyhollow", 46, 33)
set_item("it-tinyhill", 47, 33)
set_item("it-tinyhollow", 48, 33)
set_item("it-magicwand", 81, 33)
set_item("it-weight", 128, 33)
set_item("it-floppy", 155, 55)
set_item("it-booze", 151, 35)
set_item("it-brush", 90, 39)
set_item("it-seed", 44, 41)
set_item("it-coin1", 83, 41)
set_item("it-dynamite", 15, 42)
set_item("it-extinguisher_empty", 55, 51)
set_item("it-coin1", 123, 53)
set_item("it-yinyang", 4, 56)
set_item("it-banana", 74, 56)
set_item("it-pipe-wn", 128, 62)
set_item("it-pipe-h", 130, 62)
set_item("it-pipe-h", 128, 63)
set_item("it-pipe-wn", 130, 63)
draw_items("it-pipe-h", {132, 63}, {-1, 1}, 2)
set_item("it-pipe-es", 128, 64)
set_item("it-seed", 130, 64)
draw_items("it-pipe-sw", {132, 64}, {-1, 1}, 2)
set_item("it-key_b", 139, 64)
set_item("it-pipe-ne", 129, 65)
set_item("it-bag", 27, 66)
set_item("it-pipe-es", 130, 66)
set_item("it-pipe-ne", 131, 66)
set_item("it-pipe-h", 121, 67)
set_item("it-pipe-v", 131, 67)
set_item("it-wormhole", 149, 67, {targetx=homex, targety=homey, range=1})
set_item("it-trigger", 30, 68, {action="open", target="door8", invisible=true})
set_item("it-key_c", 101, 68)
set_item("it-pipe-v", 118, 68)
set_item("it-dynamite", 109, 69)
set_item("it-pipe-v", 115, 69)
set_item("it-pipe-wn", 125, 69)
set_item("it-pipe-h", 121, 70)
set_item("it-seed", 33, 75)
set_item("it-banana", 69, 75)
set_item("it-shogun-s", 81, 75)
set_item("it-trigger", 17, 77, {action="onoff", target="laser50", invisible=true})
set_item("it-coin1", 34, 76)
set_item("it-pipe-h", 42, 76)
set_item("it-shogun-s", 85, 76)
set_item("it-shogun-s", 88, 76)
set_item("it-shogun-s", 92, 76)
set_item("it-hammer", 51, 77)
set_item("it-shogun-s", 80, 79)
set_item("it-shogun-s", 87, 79)
set_item("it-shogun-s", 91, 79)
set_item("it-trigger", 17, 80, {action="onoff", target="laser51", invisible=true})
set_item("it-shogun-s", 79, 82)
set_item("it-shogun-s", 87, 82)
set_item("it-seed", 17, 92)
set_item("it-wormhole", 26, 86, {targetx=homex, targety=homey, range=1})
set_item("it-trigger", 71, 89, {action="openclose", target="bridge1", invisible=true})
set_item("it-wormhole", 42, 90, {targetx=homex, targety=homey, range=1})
set_item("it-wormhole", 190, 90, {targetx=homex, targety=homey, range=30, strength=1000})
set_item("it-floppy", 72, 93)
set_item("it-banana", 64, 94)
set_item("it-puller-e", 2, 79)
set_item("it-burnable_ash", 143, 94)
set_item("it-burnable_ash", 144, 94)
set_item("it-burnable_ash", 145, 94)
set_item("it-hammer", 134, 95)
set_item("it-spring1", 135, 95)
set_item("it-burnable_ash", 143, 95)
set_item("it-burnable_burning", 144, 95)
set_item("it-burnable_ash", 145, 95)
set_item("it-umbrella", 134, 85)
set_item("it-umbrella", 110, 50)
set_item("it-glasses", 140, 38)
draw_items("it-cross", {114, 60}, {1, 0}, 9)
draw_items("it-cross", {124, 60}, {1, 0}, 10)
draw_items("it-cross", {114, 61}, {0, 1}, 5)
draw_items("it-cross", {133, 61}, {0, 1}, 12)
draw_items("it-cross", {118, 63}, {1, 0}, 2)
set_item("it-cross", 117, 64)
draw_items("it-cross", {120, 64}, {1, 1}, 3)
draw_items("it-cross", {122, 65}, {1, 1}, 2)
draw_items("it-cross", {127, 65}, {1, 1}, 4)
draw_items("it-cross", {128, 65}, {-1, 1}, 2)
draw_items("it-cross", {132, 65}, {0, 1}, 3)
draw_items("it-cross", {124, 66}, {1, 0}, 2)
draw_items("it-cross", {114, 67}, {0, 1}, 6)
set_item("it-cross", 125, 67)
set_item("it-cross", 131, 68)
draw_items("it-cross", {115, 72}, {1, 0}, 18)
set_item("it-shogun-s", 83, 74, {target="door12", action="openclose"})
set_item("it-shogun-s", 84, 80, {target="door11", action="openclose"})
set_item("it-trigger", 132, 37, {action="callback", target="door_99_f1", invisible=false})
set_item("it-trigger", 132, 38, {action="callback", target="door_99_f2", invisible=false})
set_item("it-trigger", 132, 39, {action="callback", target="door_99_f3", invisible=false})
set_item("it-trigger", 132, 40, {action="callback", target="door_99_f4", invisible=false})
set_item("it-trigger", 132, 41, {action="callback", target="door_99_f5", invisible=false})
set_item("it-trigger", 132, 42, {action="callback", target="door_99_f6", invisible=false})

-- Stone Layer
draw_stones("st-camouflage", {0, 0}, {1, 0}, 153)
draw_stones("st-camouflage", {0, 1}, {0, 1}, 96)
draw_stones("st-camouflage", {2, 1}, {0, 1}, 10)
draw_stones("st-camouflage", {19, 1}, {0, 1}, 2)
draw_stones("st-camouflage", {30, 1}, {0, 1}, 6)
draw_stones("st-camouflage", {38, 1}, {0, 1}, 6)
draw_stones("st-camouflage", {76, 1}, {0, 1}, 25)
draw_stones("st-camouflage", {95, 1}, {0, 1}, 27)
draw_stones("st-camouflage", {152, 1}, {0, 1}, 52)
draw_stones("st-camouflage", {20, 2}, {1, 0}, 3)
draw_stones("st-camouflage", {29, 2}, {0, 1}, 2)
draw_border("st-camouflage", 118, 2, 3, 3)
draw_border("st-camouflage", 128, 2, 3, 3)
draw_stones("st-camouflage", {147, 2}, {1, 1}, 3)
draw_stones("st-camouflage", {22, 3}, {0, 1}, 5)
draw_stones("st-camouflage", {24, 3}, {1, 0}, 4)
draw_stones("st-camouflage", {135, 3}, {-1, 1}, 2)
fill_stones("st-camouflage", 19, 4, 2, 6)
draw_stones("st-camouflage", {24, 5}, {0, 1}, 5)
draw_stones("st-camouflage", {25, 5}, {1, 0}, 3)
draw_stones("st-camouflage", {29, 5}, {0, 1}, 2)
draw_stones("st-wood", {110, 5}, {-1, 1}, 4)
draw_stones("st-camouflage", {32, 6}, {1, 0}, 5)
draw_stones("st-camouflage", {149, 6}, {-1, 1}, 2)
draw_stones("st-camouflage", {27, 7}, {-1, 1}, 3)
draw_stones("st-camouflage", {34, 7}, {1, 1}, 2)
draw_stones("st-camouflage", {138, 7}, {1, 0}, 2)
draw_stones("st-camouflage", {21, 9}, {1, 0}, 3)
draw_stones("st-camouflage", {30, 9}, {1, 1}, 2)
draw_stones("st-camouflage", {138, 9}, {-1, 1}, 2)
draw_stones("st-camouflage", {19, 10}, {0, 1}, 20)
draw_stones("st-camouflage", {47, 10}, {-1, 1}, 2)
draw_border("st-camouflage", 125, 10, 3, 3)
draw_stones("st-camouflage", {24, 11}, {0, 1}, 2)
draw_stones("st-camouflage", {31, 11}, {0, 1}, 2)
draw_stones("st-camouflage", {135, 11}, {-1, 1}, 4)
draw_stones("st-camouflage", {144, 11}, {0, 1}, 2)
draw_stones("st-camouflage", {150, 11}, {0, 1}, 2)
draw_stones("st-camouflage", {1, 12}, {1, 0}, 18)
draw_stones("st-camouflage", {44, 12}, {1, 1}, 3)
draw_stones("st-camouflage", {48, 12}, {0, 1}, 2)
draw_stones("st-camouflage", {77, 12}, {1, 0}, 18)
draw_stones("st-camouflage", {98, 12}, {1, 0}, 7)
draw_stones("st-camouflage", {135, 12}, {1, 0}, 6)
draw_stones("st-camouflage", {142, 12}, {1, 0}, 2)
draw_stones("st-camouflage", {145, 12}, {1, 0}, 5)
draw_stones("st-camouflage", {55, 13}, {-1, 1}, 2)
draw_stones("st-camouflage", {59, 13}, {1, 1}, 2)
draw_stones("st-wood", {104, 13}, {0, 1}, 3)
draw_stones("st-camouflage", {22, 14}, {1, 0}, 2)
draw_stones("st-camouflage", {28, 14}, {-1, 1}, 2)
draw_stones("st-camouflage", {43, 14}, {1, 1}, 2)
draw_stones("st-camouflage", {62, 14}, {1, 0}, 2)
draw_stones("st-camouflage", {73, 14}, {1, 1}, 3)
draw_border("st-camouflage", 121, 14, 3, 3)
draw_stones("st-camouflage", {130, 14}, {0, 1}, 3)
draw_stones("st-camouflage", {131, 14}, {1, 1}, 3)
draw_stones("st-camouflage", {133, 14}, {0, 1}, 2)
draw_stones("st-camouflage", {114, 15}, {0, 1}, 3)
draw_stones("st-camouflage", {30, 16}, {1, 0}, 2)
draw_stones("st-camouflage", {46, 16}, {-1, 1}, 2)
draw_stones("st-camouflage", {52, 16}, {1, 0}, 3)
draw_stones("st-camouflage", {131, 16}, {1, 0}, 2)
draw_stones("st-camouflage", {21, 17}, {0, 1}, 2)
draw_stones("st-camouflage", {33, 17}, {-1, 1}, 2)
draw_stones("st-camouflage", {51, 17}, {1, 0}, 2)
draw_stones("st-camouflage_hole", {54, 17}, {-1, 1}, 2)
draw_stones("st-camouflage", {55, 17}, {0, 1}, 3)
fill_stones("st-wood", 102, 17, 2, 2)
draw_border("st-camouflage", 126, 17, 3, 3)
draw_stones("st-camouflage", {133, 17}, {0, 1}, 13)
draw_stones("st-camouflage", {134, 18}, {1, 0}, 2)
draw_stones("st-thief", {136, 18}, {1, 0}, 14)
draw_stones("st-camouflage", {150, 18}, {1, 0}, 2)
draw_stones("st-camouflage", {40, 19}, {1, 0}, 2)
draw_stones("st-camouflage", {51, 19}, {1, 1}, 3)
draw_stones("st-camouflage", {52, 19}, {1, 1}, 2)
draw_stones("st-camouflage", {59, 19}, {1, 1}, 2)
draw_stones("st-wood", {100, 19}, {0, 1}, 3)
draw_stones("st-camouflage", {114, 19}, {0, 1}, 3)
draw_stones("st-camouflage", {26, 20}, {1, 1}, 2)
draw_stones("st-stoneimpulse", {44, 20}, {0, 1}, 2)
draw_stones("st-camouflage", {47, 20}, {1, 0}, 2)
draw_stones("st-camouflage", {121, 20}, {0, 1}, 3)
draw_stones("st-camouflage", {123, 20}, {0, 1}, 3)
draw_stones("st-camouflage", {30, 21}, {0, 1}, 2)
draw_stones("st-camouflage", {42, 21}, {1, 1}, 2)
draw_stones("st-stoneimpulse", {45, 21}, {1, 0}, 3)
draw_stones("st-camouflage", {56, 21}, {-1, 1}, 2)
draw_stones("st-wood", {101, 21}, {1, 0}, 3)
draw_stones("st-camouflage", {33, 22}, {-1, 1}, 3)
draw_stones("st-camouflage", {39, 22}, {1, 0}, 2)
draw_stones("st-camouflage", {47, 22}, {0, 1}, 3)
draw_stones("st-camouflage", {62, 22}, {1, 1}, 2)
draw_stones("st-camouflage", {45, 23}, {0, 1}, 2)
draw_stones("st-camouflage", {49, 23}, {0, 1}, 3)
draw_stones("st-camouflage", {53, 23}, {0, 1}, 4)
draw_stones("st-camouflage", {55, 23}, {0, 1}, 3)
draw_stones("st-camouflage", {1, 24}, {1, 0}, 18)
draw_stones("st-camouflage", {20, 24}, {1, 0}, 11)
draw_stones("st-camouflage", {32, 24}, {1, 0}, 13)
draw_stones("st-camouflage", {50, 24}, {1, 0}, 3)
draw_stones("st-camouflage", {56, 24}, {1, 0}, 2)
draw_stones("st-camouflage", {77, 24}, {1, 0}, 14)
draw_stones("st-camouflage", {92, 24}, {1, 0}, 3)
draw_stones("st-camouflage", {96, 24}, {1, 0}, 7)
draw_stones("st-camouflage", {104, 24}, {1, 0}, 29)
draw_stones("st-camouflage", {134, 24}, {1, 0}, 9)
draw_stones("st-camouflage", {144, 24}, {1, 0}, 8)
draw_stones("st-camouflage", {38, 25}, {0, 1}, 5)
draw_stones("st-camouflage", {57, 25}, {0, 1}, 2)
draw_stones("st-invisible", {96, 25}, {0, 1}, 3)
draw_stones("st-invisible", {102, 25}, {0, 1}, 3)
draw_stones("st-camouflage", {114, 25}, {0, 1}, 28)
draw_stones("st-camouflage", {42, 26}, {1, 0}, 6)
draw_stones("st-camouflage", {78, 26}, {1, 0}, 16)
draw_stones("st-invisible", {103, 26}, {1, 0}, 8)
draw_stones("st-invisible", {112, 26}, {1, 1}, 2)
draw_stones("st-camouflage_move", {118, 26}, {1, 1}, 2)
draw_stones("st-camouflage", {121, 26}, {1, 0}, 2)
fill_stones("st-camouflage", 125, 26, 3, 2)
draw_stones("st-camouflage", {130, 26}, {1, 0}, 2)
draw_stones("st-camouflage", {147, 26}, {-1, 1}, 2)
draw_stones("st-camouflage", {43, 27}, {1, 0}, 2)
draw_stones("st-camouflage", {52, 27}, {0, 1}, 2)
draw_stones("st-camouflage", {56, 27}, {1, 1}, 2)
draw_stones("st-camouflage", {76, 27}, {0, 1}, 17)
draw_stones("st-camouflage", {93, 27}, {0, 1}, 3)
draw_stones("st-invisible", {97, 27}, {1, 0}, 4)
draw_stones("st-camouflage_move", {117, 27}, {1, 1}, 2)
draw_stones("st-camouflage", {123, 27}, {0, 1}, 2)
draw_stones("st-camouflage", {130, 27}, {-1, 1}, 3)
set_stones("st-camouflage", {{5, 28}, {4, 29}, {6, 29}, {5, 30}})
draw_stones("st-camouflage", {77, 28}, {1, 0}, 8)
draw_stones("st-camouflage", {86, 28}, {1, 0}, 6)
draw_stones("st-invisible", {98, 28}, {0, 1}, 5)
draw_stones("st-invisible", {103, 28}, {1, 0}, 2)
draw_stones("st-invisible", {106, 28}, {0, 1}, 4)
draw_stones("st-invisible", {109, 28}, {0, 1}, 5)
draw_stones("st-invisible", {110, 28}, {1, 1}, 3)
draw_stones("st-invisible", {111, 28}, {1, 1}, 2)
draw_stones("st-camouflage", {125, 28}, {1, 0}, 3)
draw_stones("st-camouflage", {142, 28}, {1, 1}, 2)
draw_stones("st-camouflage", {41, 29}, {0, 1}, 3)
draw_stones("st-camouflage", {44, 29}, {1, 0}, 5)
draw_stones("st-camouflage", {53, 29}, {0, 1}, 2)
draw_stones("st-camouflage", {56, 29}, {1, 1}, 2)
draw_stones("st-camouflage", {84, 29}, {0, 1}, 4)
draw_stones("st-camouflage", {91, 29}, {0, 1}, 6)
draw_stones("st-camouflage", {94, 29}, {1, 0}, 2)
draw_stones("st-invisible", {96, 29}, {0, 1}, 7)
draw_stones("st-invisible", {101, 29}, {0, 1}, 3)
draw_stones("st-camouflage", {44, 30}, {1, 1}, 3)
draw_stones("st-camouflage", {48, 30}, {1, 0}, 3)
draw_stones("st-camouflage", {78, 30}, {1, 0}, 5)
draw_stones("st-camouflage", {95, 30}, {0, 1}, 14)
draw_stones("st-camouflage", {121, 30}, {1, 0}, 3)
draw_stones("st-camouflage", {19, 31}, {0, 1}, 23)
draw_stones("st-camouflage", {38, 31}, {0, 1}, 23)
draw_stones("st-camouflage", {44, 31}, {1, 1}, 2)
draw_stones("st-camouflage", {49, 31}, {1, 0}, 2)
draw_stones("st-camouflage", {54, 31}, {0, 1}, 2)
draw_stones("st-camouflage", {78, 31}, {1, 1}, 3)
draw_stones("st-camouflage", {82, 31}, {0, 1}, 4)
draw_stones("st-camouflage", {86, 31}, {1, 0}, 4)
draw_stones("st-camouflage", {93, 31}, {0, 1}, 4)
draw_stones("st-invisible", {99, 31}, {0, 1}, 2)
draw_stones("st-invisible", {102, 31}, {1, 0}, 3)
draw_stones("st-invisible", {111, 31}, {1, 1}, 2)
draw_stones("st-camouflage", {122, 31}, {-1, 1}, 4)
draw_stones("st-camouflage", {130, 31}, {0, 1}, 2)
draw_stones("st-camouflage", {133, 31}, {0, 1}, 12)
draw_stones("st-camouflage", {40, 32}, {1, 1}, 2)
draw_stones("st-camouflage", {48, 32}, {1, 0}, 2)
draw_stones("st-camouflage", {57, 32}, {-1, 1}, 2)
draw_stones("st-camouflage", {85, 32}, {1, 0}, 2)
draw_stones("st-invisible", {103, 32}, {0, 1}, 2)
draw_stones("st-invisible", {108, 32}, {0, 1}, 2)
draw_stones("st-camouflage", {116, 32}, {1, 0}, 5)
draw_stones("st-camouflage", {127, 32}, {1, 0}, 3)
draw_stones("st-camouflage", {131, 32}, {0, 1}, 3)
draw_stones("st-camouflage", {143, 32}, {1, 1}, 2)
draw_stones("st-camouflage", {86, 33}, {0, 1}, 2)
draw_stones("st-camouflage", {88, 33}, {0, 1}, 6)
draw_stones("st-camouflage", {89, 33}, {1, 0}, 2)
draw_stones("st-invisible", {101, 33}, {0, 1}, 3)
draw_stones("st-invisible", {104, 33}, {1, 0}, 4)
draw_stones("st-invisible", {111, 33}, {0, 1}, 3)
fill_stones("st-camouflage", 117, 33, 2, 2)
draw_stones("st-camouflage", {119, 33}, {1, 1}, 4)
fill_stones("st-camouflage", 121, 33, 2, 2)
draw_stones("st-camouflage", {124, 33}, {1, 0}, 2)
draw_stones("st-camouflage", {127, 33}, {0, 1}, 2)
draw_stones("st-camouflage_hole", {128, 33}, {1, 0}, 3)
draw_stones("st-camouflage", {46, 34}, {0, 1}, 3)
draw_stones("st-camouflage", {49, 34}, {0, 1}, 3)
draw_stones("st-camouflage", {57, 34}, {0, 1}, 8)
draw_stones("st-camouflage", {78, 34}, {0, 1}, 10)
draw_stones("st-camouflage", {80, 34}, {0, 1}, 5)
draw_stones("st-camouflage", {83, 34}, {1, 0}, 2)
draw_stones("st-invisible", {98, 34}, {1, 0}, 3)
draw_stones("st-invisible", {110, 34}, {0, 1}, 2)
draw_stones("st-camouflage", {128, 34}, {1, 0}, 2)
draw_stones("st-camouflage", {42, 35}, {0, 1}, 2)
draw_stones("st-camouflage", {44, 35}, {0, 1}, 2)
fill_stones("st-camouflage", 47, 35, 2, 2)
draw_stones("st-camouflage", {50, 35}, {0, 1}, 2)
fill_stones("st-camouflage", 52, 35, 4, 2)
draw_stones("st-camouflage", {92, 35}, {0, 1}, 4)
draw_stones("st-invisible", {106, 35}, {1, 0}, 2)
draw_stones("st-camouflage", {122, 35}, {-1, 1}, 2)
draw_stones("st-camouflage", {125, 35}, {0, 1}, 2)
draw_stones("st-camouflage", {1, 36}, {1, 0}, 9)
draw_stones("st-camouflage", {11, 36}, {1, 0}, 8)
draw_stones("st-camouflage", {20, 36}, {1, 0}, 18)
draw_stones("st-camouflage", {39, 36}, {1, 0}, 3)
draw_stones("st-camouflage", {58, 36}, {1, 0}, 18)
draw_stones("st-camouflage", {77, 36}, {0, 1}, 8)
fill_stones("st-camouflage", 81, 36, 7, 3)
fill_stones("st-camouflage", 89, 36, 3, 3)
fill_stones("st-camouflage", 93, 36, 2, 8)
draw_stones("st-camouflage", {96, 36}, {1, 0}, 18)
draw_stones("st-camouflage", {115, 36}, {1, 0}, 6)
draw_stones("st-camouflage", {126, 36}, {1, 0}, 7)
draw_stones("st-camouflage", {134, 36}, {1, 0}, 18)
fill_stones("st-grate2", 5, 37, 3, 11)
fill_stones("st-grate2", 13, 37, 3, 11)
draw_stones("st-camouflage", {61, 37}, {0, 1}, 3)
draw_stones("st-camouflage_hole", {79, 37}, {0, 1}, 9)
draw_border("st-camouflage", 103, 37, 3, 3)
draw_stones("st-camouflage", {134, 37}, {0, 1}, 6)
draw_stones("st-camouflage", {144, 37}, {1, 0}, 8)
draw_stones("st-camouflage", {59, 38}, {-1, 1}, 2)
draw_stones("st-camouflage", {62, 38}, {1, 1}, 2)
draw_stones("st-camouflage", {64, 38}, {1, 0}, 9)
draw_border("st-camouflage", 107, 38, 3, 3)
draw_stones("st-camouflage", {135, 38}, {1, 0}, 4)
draw_stones("st-camouflage", {144, 38}, {0, 1}, 4)
draw_stones("st-camouflage", {65, 39}, {0, 1}, 2)
draw_stones("st-camouflage", {74, 39}, {0, 1}, 5)
fill_stones("st-camouflage_hole", 80, 39, 13, 7)
draw_stones("st-camouflage", {138, 39}, {0, 1}, 7)
draw_stones("st-camouflage", {146, 39}, {0, 1}, 6)
draw_stones("st-camouflage", {147, 39}, {1, 0}, 4)
draw_stones("st-camouflage", {68, 40}, {0, 1}, 2)
draw_border("st-camouflage", 99, 40, 3, 3)
draw_border("st-camouflage", 110, 40, 3, 3)
draw_stones("st-camouflage", {136, 40}, {0, 1}, 5)
fill_stones("st-grate2", 1, 41, 4, 3)
fill_stones("st-grate2", 8, 41, 5, 3)
fill_stones("st-grate2", 16, 41, 3, 3)
draw_stones("st-camouflage", {58, 41}, {1, 0}, 5)
draw_stones("st-camouflage", {72, 41}, {0, 1}, 5)
draw_stones("st-camouflage", {140, 41}, {1, 0}, 3)
draw_stones("st-camouflage", {150, 41}, {0, 1}, 2)
draw_stones("st-camouflage", {62, 42}, {0, 1}, 2)
draw_stones("st-camouflage", {70, 42}, {0, 1}, 5)
draw_border("st-camouflage", 103, 42, 3, 3)
draw_stones("st-camouflage", {140, 42}, {0, 1}, 2)
draw_stones("st-camouflage", {147, 42}, {1, 0}, 3)
draw_stones("st-camouflage", {57, 43}, {0, 1}, 38)
draw_stones("st-camouflage", {58, 43}, {1, 0}, 3)
draw_stones("st-camouflage", {64, 43}, {1, 0}, 2)
draw_stones("st-camouflage", {139, 43}, {0, 1}, 2)
fill_stones("st-camouflage", 142, 43, 2, 3)
fill_stones("st-camouflage", 144, 43, 2, 2)
draw_stones("st-camouflage", {147, 43}, {0, 1}, 2)
draw_stones("st-camouflage", {60, 44}, {0, 1}, 2)
draw_stones("st-camouflage", {65, 44}, {0, 1}, 5)
draw_stones("st-camouflage", {66, 44}, {1, 0}, 3)
draw_stones("st-camouflage_hole", {77, 44}, {1, 0}, 2)
draw_stones("st-camouflage_hole", {93, 44}, {1, 0}, 2)
draw_border("st-camouflage", 97, 44, 3, 3)
draw_border("st-camouflage", 107, 44, 3, 3)
draw_stones("st-camouflage", {133, 44}, {0, 1}, 40)
draw_stones("st-camouflage", {134, 44}, {1, 0}, 2)
draw_stones("st-camouflage", {149, 44}, {1, 0}, 3)
draw_stones("st-camouflage", {61, 45}, {1, 0}, 2)
draw_stones("st-camouflage", {73, 45}, {1, 0}, 6)
fill_stones("st-camouflage", 93, 45, 3, 4)
draw_border("st-camouflage", 111, 45, 3, 4)
draw_stones("st-camouflage", {141, 45}, {-1, 1}, 4)
draw_stones("st-camouflage", {149, 45}, {0, 1}, 2)
draw_stones("st-camouflage", {67, 46}, {1, 0}, 3)
draw_border("st-camouflage", 76, 46, 17, 3)
draw_stones("st-camouflage", {136, 46}, {0, 1}, 7)
draw_stones("st-camouflage", {141, 46}, {-1, 1}, 3)
draw_stones("st-camouflage", {143, 46}, {0, 1}, 3)
draw_stones("st-camouflage", {145, 46}, {1, 0}, 4)
draw_stones("st-camouflage", {67, 47}, {0, 1}, 2)
draw_stones("st-camouflage", {77, 47}, {1, 0}, 15)
draw_stones("st-camouflage", {137, 47}, {1, 0}, 2)
draw_stones("st-camouflage", {145, 47}, {0, 1}, 2)
draw_stones("st-camouflage", {1, 48}, {1, 0}, 9)
draw_stones("st-camouflage", {11, 48}, {1, 0}, 8)
draw_stones("st-camouflage", {20, 48}, {1, 0}, 18)
draw_stones("st-camouflage", {39, 48}, {1, 0}, 8)
draw_stones("st-camouflage", {48, 48}, {1, 0}, 9)
draw_stones("st-camouflage", {58, 48}, {1, 0}, 7)
draw_stones("st-camouflage", {68, 48}, {1, 0}, 8)
draw_stones("st-camouflage", {96, 48}, {1, 0}, 9)
draw_stones("st-camouflage", {106, 48}, {1, 0}, 5)
draw_stones("st-camouflage", {115, 48}, {1, 0}, 18)
fill_stones("st-camouflage", 134, 48, 2, 5)
draw_stones("st-camouflage", {140, 48}, {1, 0}, 3)
draw_stones("st-camouflage", {146, 48}, {1, 0}, 6)
draw_stones("st-camouflage", {76, 49}, {0, 1}, 17)
draw_stones("st-camouflage", {95, 49}, {0, 1}, 36)
draw_stones("st-camouflage", {106, 49}, {0, 1}, 2)
draw_stones("st-camouflage", {117, 49}, {1, 1}, 2)
draw_stones("st-camouflage", {122, 49}, {1, 1}, 2)
fill_stones("st-camouflage", 125, 49, 2, 2)
fill_stones("st-camouflage", 150, 49, 2, 3)
draw_stones("st-camouflage", {16, 50}, {1, 0}, 2)
draw_stones("st-camouflage", {21, 50}, {0, 1}, 2)
draw_stones("st-camouflage", {97, 50}, {1, 0}, 9)
draw_stones("st-camouflage", {115, 50}, {1, 1}, 2)
draw_stones("st-camouflage", {127, 50}, {1, 0}, 5)
draw_stones("st-camouflage", {146, 50}, {1, 1}, 2)
draw_stones("st-camouflage", {5, 51}, {1, 1}, 2)
draw_stones("st-camouflage", {97, 51}, {0, 1}, 2)
draw_stones("st-camouflage", {108, 51}, {0, 1}, 2)
draw_stones("st-camouflage", {122, 51}, {0, 1}, 4)
draw_stones("st-stoneimpulse", {124, 51}, {1, 0}, 7)
draw_stones("st-camouflage", {131, 51}, {0, 1}, 3)
draw_stones("st-camouflage", {13, 52}, {1, 1}, 2)
draw_stones("st-camouflage", {22, 52}, {0, 1}, 2)
draw_stones("st-camouflage", {26, 52}, {0, 1}, 2)
draw_stones("st-camouflage", {98, 52}, {1, 0}, 9)
draw_stones("st-camouflage", {112, 52}, {0, 1}, 7)
draw_stones("st-camouflage", {120, 52}, {-1, 1}, 3)
draw_stones("st-stoneimpulse", {124, 52}, {1, 1}, 2)
draw_stones("st-camouflage", {125, 52}, {1, 0}, 5)
draw_stones("st-stoneimpulse", {130, 52}, {0, 1}, 6)
draw_stones("st-camouflage", {106, 53}, {0, 1}, 6)
draw_stones("st-stoneimpulse", {126, 53}, {1, 0}, 2)
fill_stones("st-camouflage", 128, 53, 2, 3)
draw_stones("st-bolder-w", {135, 53}, {1, 0}, 4)
draw_stones("st-bolder-w", {141, 53}, {1, 0}, 4)
draw_stones("st-bolder-w", {147, 53}, {1, 0}, 4)
draw_stones("st-camouflage", {72, 54}, {-1, 1}, 2)
draw_stones("st-camouflage", {111, 54}, {-1, 1}, 2)
draw_stones("st-camouflage", {114, 54}, {0, 1}, 12)
draw_stones("st-camouflage", {121, 54}, {-1, 1}, 3)
draw_stones("st-camouflage", {126, 54}, {0, 1}, 4)
draw_stones("st-stoneimpulse", {127, 54}, {0, 1}, 4)
draw_stones("st-camouflage_hole", {131, 55}, {0, 1}, 4)
draw_stones("st-camouflage", {134, 54}, {0, 1}, 7)
draw_stones("st-camouflage", {16, 55}, {0, 1}, 2)
draw_stones("st-camouflage", {19, 55}, {0, 1}, 10)
draw_stones("st-camouflage", {23, 55}, {-1, 1}, 2)
draw_stones("st-camouflage", {38, 55}, {0, 1}, 6)
draw_stones("st-camouflage", {74, 55}, {-1, 1}, 2)
draw_stones("st-camouflage", {116, 55}, {1, 1}, 2)
draw_stones("st-camouflage", {123, 55}, {1, 0}, 2)
draw_stones("st-bolder-e", {136, 55}, {1, 0}, 4)
draw_stones("st-bolder-e", {142, 55}, {1, 0}, 4)
draw_stones("st-bolder-e", {148, 55}, {1, 0}, 4)
draw_stones("st-camouflage", {124, 56}, {0, 1}, 3)
draw_stones("st-stoneimpulse", {128, 56}, {0, 1}, 2)
draw_stones("st-camouflage", {136, 56}, {0, 1}, 5)
fill_stones("st-camouflage", 150, 56, 3, 5)
draw_stones("st-camouflage", {22, 57}, {1, 0}, 2)
draw_stones("st-camouflage", {62, 57}, {1, 1}, 2)
draw_stones("st-camouflage", {68, 57}, {1, 0}, 2)
draw_stones("st-puzzle2-ns", {113, 57}, {0, 1}, 2)
draw_stones("st-camouflage", {135, 57}, {0, 1}, 4)
draw_stones("st-camouflage", {65, 58}, {1, 0}, 3)
draw_stones("st-camouflage", {107, 58}, {1, 0}, 5)
draw_stones("st-camouflage_hole", {126, 58}, {1, 0}, 5)
draw_stones("st-camouflage", {60, 59}, {0, 1}, 2)
draw_stones("st-puzzle-ew", {106, 59}, {1, 0}, 3)
draw_stones("st-puzzle2-ew", {109, 59}, {1, 0}, 3)
draw_stones("st-camouflage", {119, 59}, {0, 1}, 2)
draw_stones("st-camouflage", {1, 60}, {1, 0}, 18)
draw_stones("st-camouflage", {20, 60}, {1, 0}, 18)
draw_stones("st-camouflage", {39, 60}, {1, 0}, 18)
draw_stones("st-camouflage", {58, 60}, {1, 0}, 2)
draw_stones("st-camouflage", {61, 60}, {1, 0}, 5)
draw_stones("st-camouflage", {67, 60}, {1, 0}, 9)
draw_stones("st-camouflage", {77, 60}, {1, 0}, 18)
draw_stones("st-camouflage", {96, 60}, {1, 0}, 18)
draw_stones("st-camouflage", {115, 60}, {1, 0}, 4)
draw_stones("st-camouflage", {120, 60}, {1, 0}, 3)
draw_stones("st-camouflage", {124, 60}, {1, 0}, 9)
draw_stones("st-camouflage", {137, 60}, {1, 0}, 5)
draw_stones("st-camouflage", {143, 60}, {1, 0}, 7)
draw_stones("st-camouflage", {5, 61}, {-1, 1}, 3)
draw_stones("st-camouflage", {7, 61}, {1, 1}, 2)
draw_stones("st-camouflage", {9, 61}, {1, 1}, 2)
draw_stones("st-chess_black", {86, 61}, {1, 1}, 6)
draw_stones("st-camouflage", {87, 61}, {1, 1}, 7)
draw_stones("st-camouflage", {88, 61}, {1, 1}, 6)
draw_stones("st-camouflage", {89, 61}, {1, 1}, 5)
draw_stones("st-camouflage", {98, 61}, {-1, 1}, 2)
draw_stones("st-camouflage", {152, 61}, {0, 1}, 23)
draw_stones("st-camouflage", {59, 62}, {1, 1}, 2)
draw_stones("st-camouflage", {70, 62}, {0, 1}, 2)
draw_stones("st-camouflage", {74, 62}, {-1, 1}, 2)
draw_stones("st-camouflage", {82, 62}, {-1, 1}, 4)
draw_stones("st-camouflage", {83, 62}, {-1, 1}, 5)
draw_stones("st-camouflage", {84, 62}, {-1, 1}, 6)
draw_stones("st-chess_black", {85, 62}, {1, 1}, 6)
draw_stones("st-camouflage", {101, 62}, {-1, 1}, 2)
draw_stones("st-camouflage", {104, 62}, {1, 1}, 4)
draw_stones("st-camouflage", {108, 62}, {0, 1}, 3)
draw_stones("st-camouflage", {136, 62}, {1, 0}, 6)
draw_stones("st-glass3", {22, 63}, {1, 0}, 33)
draw_stones("st-camouflage", {63, 63}, {0, 1}, 2)
draw_stones("st-camouflage", {68, 63}, {1, 1}, 3)
draw_stones("st-chess_black", {84, 63}, {1, 1}, 6)
draw_stones("st-camouflage", {97, 63}, {1, 1}, 2)
draw_stones("st-camouflage", {103, 63}, {1, 1}, 3)
draw_stones("st-camouflage", {118, 63}, {1, 0}, 2)
draw_stones("st-camouflage_hole", {136, 63}, {1, 0}, 2)
draw_stones("st-camouflage_move", {139, 63}, {-1, 1}, 3)
draw_stones("st-camouflage", {141, 63}, {0, 1}, 5)
draw_stones("st-camouflage", {4, 64}, {-1, 1}, 2)
draw_stones("st-camouflage", {14, 64}, {1, 1}, 2)
draw_stones("st-glass3", {22, 64}, {0, 1}, 12)
draw_stones("st-brick", {39, 64}, {1, 0}, 7)
draw_stones("st-glass3", {54, 64}, {0, 1}, 5)
draw_stones("st-camouflage", {59, 64}, {1, 1}, 2)
draw_stones("st-camouflage", {65, 64}, {1, 1}, 3)
draw_stones("st-wood", {70, 64}, {1, 1}, 2)
draw_stones("st-camouflage", {71, 64}, {1, 1}, 2)
draw_stones("st-chess_black", {83, 64}, {1, 1}, 6)
draw_stones("st-camouflage", {101, 64}, {1, 0}, 2)
draw_stones("st-camouflage", {120, 64}, {1, 1}, 3)
draw_stones("st-camouflage_hole", {137, 64}, {-1, 1}, 2)
draw_stones("st-camouflage", {140, 64}, {-1, 1}, 2)
draw_stones("st-camouflage", {117, 40}, {1, 0}, 8)
draw_stones("st-camouflage", {117, 41}, {0, 1}, 5)
draw_stones("st-brownie", {118, 41}, {1, 1}, 3)
draw_stones("st-brownie", {121, 41}, {0, 1}, 2)
draw_stones("st-camouflage", {124, 41}, {0, 1}, 3)
draw_stones("st-brownie", {123, 42}, {-1, 1}, 2)
draw_stones("st-camouflage", {118, 45}, {1, 0}, 7)
set_stones("st-brownie", {{118, 44}, {120, 44}, {123, 44}})
draw_stones("st-brick", {26, 65}, {0, 1}, 5)
draw_stones("st-brick", {27, 65}, {1, 0}, 3)
draw_stones("st-brick", {39, 65}, {0, 1}, 4)
draw_stones("st-thief", {40, 65}, {1, 0}, 5)
draw_stones("st-brick", {45, 65}, {0, 1}, 4)
draw_stones("st-brownie", {49, 65}, {1, 0}, 3)
draw_stones("st-camouflage", {73, 65}, {1, 1}, 2)
draw_stones("st-chess_black", {82, 65}, {1, 1}, 6)
draw_stones("st-camouflage", {97, 65}, {1, 1}, 3)
draw_stones("st-camouflage", {106, 65}, {-1, 1}, 2)
draw_stones("st-camouflage", {109, 65}, {1, 0}, 2)
draw_stones("st-camouflage", {122, 65}, {1, 1}, 2)
draw_stones("st-camouflage", {127, 65}, {1, 1}, 4)
draw_stones("st-camouflage", {128, 65}, {-1, 1}, 2)
draw_stones("st-camouflage", {132, 65}, {0, 1}, 3)
draw_stones("st-camouflage", {4, 66}, {1, 1}, 2)
draw_stones("st-camouflage", {7, 66}, {1, 0}, 2)
draw_stones("st-camouflage", {10, 66}, {1, 1}, 4)
draw_stones("st-camouflage", {19, 66}, {0, 1}, 24)
fill_stones("st-bluegray_hole", 27, 66, 2, 3)
draw_stones("st-thief", {40, 66}, {0, 1}, 2)
draw_stones("st-bluegray_hole", {41, 66}, {1, 0}, 3)
draw_stones("st-thief", {44, 66}, {0, 1}, 2)
fill_stones("st-brownie", 50, 66, 2, 2)
draw_stones("st-camouflage", {62, 66}, {-1, 1}, 3)
draw_stones("st-wood", {63, 66}, {-1, 1}, 3)
draw_stones("st-camouflage", {70, 66}, {-1, 1}, 2)
draw_stones("st-chess_black", {81, 66}, {1, 1}, 6)
draw_stones("st-camouflage", {101, 66}, {1, 0}, 3)
draw_stones("st-camouflage", {124, 66}, {1, 0}, 2)
draw_stones("st-camouflage", {136, 66}, {1, 0}, 2)
draw_stones("st-camouflage_hole", {139, 66}, {1, 0}, 2)
draw_stones("st-camouflage", {15, 67}, {-1, 1}, 2)
draw_stones("st-camouflage", {76, 67}, {0, 1}, 11)
draw_stones("st-camouflage", {80, 67}, {1, 1}, 7)
draw_stones("st-camouflage", {81, 67}, {1, 1}, 6)
draw_stones("st-camouflage", {91, 67}, {-1, 1}, 4)
draw_stones("st-camouflage", {92, 67}, {-1, 1}, 4)
draw_stones("st-camouflage", {96, 67}, {1, 1}, 2)
draw_stones("st-camouflage", {102, 67}, {1, 1}, 2)
draw_stones("st-camouflage", {105, 67}, {1, 0}, 2)
draw_stones("st-camouflage", {109, 67}, {1, 0}, 2)
draw_stones("st-camouflage", {112, 67}, {-1, 1}, 4)
draw_stones("st-camouflage", {114, 67}, {0, 1}, 30)
draw_stones("st-camouflage", {17, 68}, {-1, 1}, 3)
draw_stones("st-brick", {29, 68}, {0, 1}, 2)
draw_stones("st-brick", {40, 68}, {1, 0}, 2)
draw_stones("st-brick", {43, 68}, {1, 0}, 2)
draw_stones("st-camouflage", {66, 68}, {-1, 1}, 2)
draw_stones("st-camouflage", {80, 68}, {1, 1}, 5)
draw_stones("st-camouflage", {92, 68}, {-1, 1}, 3)
draw_stones("st-camouflage", {107, 68}, {1, 0}, 2)
draw_stones("st-brick", {27, 69}, {1, 0}, 2)
draw_stones("st-camouflage", {61, 69}, {1, 1}, 2)
draw_stones("st-camouflage", {69, 69}, {0, 1}, 2)
draw_stones("st-camouflage", {99, 69}, {1, 1}, 2)
draw_stones("st-camouflage", {103, 69}, {-1, 1}, 2)
draw_stones("st-camouflage", {13, 70}, {-1, 1}, 4)
draw_stones("st-glass3", {54, 70}, {0, 1}, 12)
draw_stones("st-camouflage", {70, 70}, {1, 0}, 2)
draw_stones("st-camouflage", {107, 70}, {0, 1}, 3)
draw_stones("st-camouflage", {110, 70}, {1, 1}, 4)
draw_stones("st-camouflage", {4, 71}, {0, 1}, 2)
draw_stones("st-camouflage", {17, 71}, {0, 1}, 2)
draw_stones("st-camouflage", {98, 71}, {-1, 1}, 3)
draw_stones("st-camouflage", {102, 71}, {0, 1}, 2)
draw_stones("st-camouflage", {118, 71}, {0, 1}, 2)
draw_stones("st-camouflage", {126, 71}, {0, 1}, 2)
draw_stones("st-camouflage", {140, 71}, {0, 1}, 2)
draw_stones("st-camouflage", {148, 71}, {0, 1}, 2)
draw_stones("st-camouflage", {1, 72}, {1, 0}, 3)
draw_stones("st-camouflage", {5, 72}, {1, 0}, 4)
draw_stones("st-camouflage", {12, 72}, {1, 0}, 5)
draw_stones("st-camouflage", {58, 72}, {1, 0}, 18)
draw_stones("st-camouflage", {77, 72}, {1, 0}, 7)
draw_stones("st-camouflage", {87, 72}, {1, 0}, 5)
draw_stones("st-camouflage", {93, 72}, {1, 0}, 2)
draw_stones("st-camouflage", {98, 72}, {1, 0}, 4)
draw_stones("st-camouflage", {105, 72}, {1, 0}, 2)
draw_stones("st-camouflage", {108, 72}, {1, 0}, 4)
draw_stones("st-camouflage", {115, 72}, {1, 0}, 3)
draw_stones("st-camouflage", {119, 72}, {1, 0}, 7)
draw_stones("st-camouflage", {127, 72}, {1, 0}, 6)
draw_stones("st-camouflage", {134, 72}, {1, 0}, 6)
draw_stones("st-camouflage", {141, 72}, {1, 0}, 7)
draw_stones("st-camouflage", {149, 72}, {1, 0}, 3)
draw_stones("st-camouflage", {3, 74}, {-1, 1}, 3)
draw_stones("st-camouflage", {6, 74}, {-1, 1}, 3)
draw_stones("st-camouflage", {11, 74}, {1, 1}, 4)
draw_stones("st-camouflage", {15, 74}, {1, 1}, 2)
draw_stones("st-brick", {32, 74}, {0, 1}, 4)
draw_stones("st-brick", {36, 74}, {0, 1}, 4)
draw_stones("st-camouflage", {63, 74}, {1, 0}, 5)
draw_stones("st-camouflage", {72, 74}, {0, 1}, 8)
draw_stones("st-camouflage", {74, 74}, {1, 0}, 2)
draw_stones("st-camouflage", {99, 74}, {1, 1}, 9)
draw_stones("st-camouflage", {102, 74}, {1, 1}, 9)
draw_stones("st-camouflage", {105, 74}, {1, 1}, 8)
draw_stones("st-camouflage", {108, 74}, {1, 1}, 5)
draw_stones("st-camouflage", {111, 74}, {1, 1}, 2)
draw_stones("st-camouflage", {8, 75}, {-1, 1}, 2)
draw_stones("st-camouflage", {17, 75}, {-1, 1}, 3)
fill_stones("st-bluegray_hole", 33, 75, 3, 2)
draw_stones("st-camouflage", {59, 75}, {1, 0}, 5)
draw_stones("st-camouflage", {67, 75}, {0, 1}, 5)
draw_stones("st-camouflage", {97, 75}, {1, 1}, 8)
draw_stones("st-camouflage", {12, 76}, {1, 1}, 2)
draw_stones("st-brownie", {41, 76}, {1, 0}, 2)
draw_stones("st-camouflage", {59, 76}, {0, 1}, 4)
draw_stones("st-camouflage", {65, 76}, {0, 1}, 6)
draw_stones("st-camouflage", {71, 76}, {0, 1}, 6)
draw_stones("st-camouflage", {74, 76}, {0, 1}, 9)
draw_stones("st-camouflage", {84, 76}, {-1, 1}, 2)
fill_stones("st-stoneimpulse-hollow", 1, 77, 11, 3)
draw_stones("st-stoneimpulse", {12, 77}, {0, 1}, 3)
draw_stones("st-camouflage", {16, 77}, {0, 1}, 4)
draw_stones("st-camouflage", {18, 77}, {0, 1}, 3)
draw_stones("st-glass3", {22, 77}, {0, 1}, 5)
draw_stones("st-brick", {33, 77}, {1, 0}, 3)
draw_stones("st-brownie", {42, 77}, {0, 1}, 3)
draw_stones("st-brownie", {51, 77}, {1, 0}, 2)
draw_stones("st-camouflage", {61, 77}, {0, 1}, 6)
draw_stones("st-camouflage", {87, 77}, {0, 1}, 2)
draw_stones("st-stoneimpulse", {13, 78}, {1, 0}, 3)
draw_stones("st-camouflage", {80, 78}, {1, 1}, 3)
draw_stones("st-camouflage", {84, 78}, {1, 0}, 2)
draw_stones("st-camouflage", {90, 78}, {1, 0}, 2)
draw_stones("st-camouflage", {97, 78}, {1, 1}, 5)
fill_stones("st-camouflage", 13, 79, 2, 2)
draw_stones("st-stoneimpulse", {15, 79}, {0, 1}, 3)
draw_stones("st-brownie", {32, 79}, {1, 0}, 2)
draw_stones("st-brownie", {35, 79}, {1, 0}, 2)
draw_stones("st-camouflage", {69, 79}, {0, 1}, 6)
fill_stones("st-camouflage", 75, 79, 2, 6)
draw_stones("st-camouflage", {92, 79}, {0, 1}, 2)
draw_stones("st-camouflage", {2, 80}, {1, 1}, 3)
draw_stones("st-camouflage", {5, 80}, {1, 1}, 3)
draw_stones("st-camouflage", {8, 80}, {1, 1}, 3)
draw_stones("st-camouflage", {11, 80}, {1, 1}, 3)
draw_stones("st-camouflage", {78, 80}, {1, 1}, 2)
draw_stones("st-camouflage", {88, 80}, {1, 0}, 2)
draw_stones("st-camouflage", {96, 80}, {1, 1}, 3)
draw_stones("st-camouflage", {14, 81}, {0, 1}, 2)
draw_stones("st-stoneimpulse", {16, 81}, {1, 0}, 2)
draw_stones("st-camouflage", {18, 81}, {0, 1}, 2)
draw_stones("st-glass3", {23, 81}, {1, 0}, 31)
draw_stones("st-camouflage", {63, 81}, {1, 1}, 2)
draw_stones("st-camouflage", {66, 81}, {1, 0}, 3)
draw_stones("st-camouflage", {15, 82}, {1, 0}, 3)
draw_stones("st-camouflage", {57, 82}, {0, 1}, 8)
draw_stones("st-camouflage", {60, 82}, {0, 1}, 3)
draw_stones("st-camouflage", {2, 83}, {0, 1}, 2)
fill_stones("st-camouflage", 58, 83, 2, 2)
draw_stones("st-camouflage", {66, 83}, {1, 1}, 3)
fill_stones("st-camouflage", 70, 83, 4, 2)
draw_stones("st-camouflage", {96, 83}, {0, 1}, 2)
draw_stones("st-camouflage", {113, 83}, {0, 1}, 2)
draw_stones("st-camouflage", {3, 84}, {1, 0}, 2)
draw_stones("st-camouflage", {14, 84}, {1, 0}, 5)
draw_stones("st-camouflage", {20, 84}, {1, 0}, 37)
draw_stones("st-camouflage", {61, 84}, {1, 0}, 6)
draw_stones("st-camouflage", {77, 84}, {1, 0}, 18)
draw_stones("st-camouflage", {97, 84}, {1, 0}, 13)
draw_stones("st-camouflage", {111, 84}, {1, 0}, 2)
draw_stones("st-camouflage", {115, 84}, {1, 0}, 18)
draw_stones("st-camouflage", {16, 85}, {-1, 1}, 2)
draw_stones("st-camouflage", {23, 85}, {1, 1}, 3)
draw_stones("st-camouflage", {38, 85}, {0, 1}, 12)
draw_stones("st-camouflage", {81, 85}, {1, 1}, 3)
draw_stones("st-camouflage", {87, 85}, {1, 1}, 3)
draw_stones("st-camouflage", {90, 85}, {1, 1}, 3)
draw_stones("st-wood", {3, 86}, {0, 1}, 2)
draw_stones("st-camouflage", {21, 86}, {1, 1}, 2)
draw_stones("st-camouflage", {30, 86}, {0, 1}, 2)
draw_stones("st-camouflage", {34, 86}, {1, 0}, 2)
draw_stones("st-camouflage", {46, 86}, {0, 1}, 11)
draw_stones("st-camouflage", {47, 86}, {1, 0}, 9)
draw_stones("st-camouflage", {63, 86}, {1, 1}, 4)
draw_stones("st-camouflage", {71, 86}, {1, 0}, 2)
draw_stones("st-camouflage", {74, 86}, {0, 1}, 2)
draw_stones("st-camouflage", {86, 86}, {-1, 1}, 2)
draw_stones("st-camouflage", {107, 86}, {-1, 1}, 2)
draw_stones("st-wood", {4, 87}, {1, 0}, 6)
draw_stones("st-camouflage", {27, 87}, {0, 1}, 2)
draw_stones("st-camouflage", {35, 87}, {1, 0}, 2)
draw_stones("st-camouflage", {67, 87}, {1, 1}, 5)
draw_stones("st-camouflage", {76, 87}, {0, 1}, 10)
draw_stones("st-camouflage", {25, 88}, {0, 1}, 2)
draw_stones("st-camouflage", {32, 88}, {-1, 1}, 4)
draw_stones("st-camouflage", {33, 88}, {1, 1}, 2)
draw_stones("st-camouflage", {35, 88}, {1, 1}, 2)
draw_stones("st-camouflage", {48, 88}, {1, 0}, 9)
draw_stones("st-camouflage", {62, 88}, {0, 1}, 2)
draw_stones("st-camouflage", {71, 88}, {1, 1}, 2)
draw_stones("st-camouflage", {82, 88}, {1, 0}, 2)
draw_stones("st-camouflage", {86, 88}, {-1, 1}, 2)
draw_stones("st-camouflage", {91, 88}, {1, 1}, 2)
draw_stones("st-camouflage", {23, 89}, {-1, 1}, 2)
draw_stones("st-camouflage", {26, 89}, {0, 1}, 3)
draw_stones("st-camouflage", {48, 89}, {0, 1}, 6)
fill_stones("st-camouflage", 52, 89, 3, 2)
draw_stones("st-camouflage", {55, 89}, {1, 0}, 2)
draw_stones("st-camouflage", {60, 89}, {-1, 1}, 4)
draw_stones("st-camouflage", {64, 89}, {0, 1}, 2)
draw_stones("st-camouflage", {89, 89}, {1, 1}, 2)
draw_border("st-invisible", 135, 89, 3, 3)
draw_stones("st-invisible", {171, 89}, {1, 0}, 20)
draw_stones("st-camouflage", {50, 90}, {0, 1}, 7)
draw_stones("st-camouflage", {61, 90}, {1, 1}, 2)
draw_stones("st-camouflage", {98, 90}, {-1, 1}, 2)
draw_stones("st-camouflage", {109, 90}, {-1, 1}, 2)
draw_stones("st-invisible", {171, 90}, {0, 1}, 2)
draw_stones("st-camouflage", {19, 91}, {0, 1}, 6)
draw_stones("st-camouflage", {28, 91}, {-1, 1}, 2)
draw_stones("st-camouflage", {31, 91}, {1, 0}, 2)
draw_stones("st-camouflage", {35, 91}, {1, 1}, 2)
draw_stones("st-camouflage", {54, 91}, {0, 1}, 3)
draw_stones("st-camouflage", {56, 91}, {1, 0}, 2)
draw_stones("st-camouflage", {67, 91}, {0, 1}, 6)
draw_stones("st-camouflage", {68, 91}, {1, 0}, 3)
draw_stones("st-camouflage", {72, 91}, {1, 0}, 2)
draw_stones("st-camouflage", {81, 91}, {0, 1}, 2)
draw_stones("st-camouflage", {95, 91}, {-1, 1}, 2)
draw_stones("st-camouflage", {105, 91}, {1, 1}, 2)
draw_stones("st-invisible", {172, 91}, {1, 0}, 19)
draw_stones("st-camouflage", {22, 92}, {1, 1}, 3)
fill_stones("st-camouflage", 51, 92, 2, 5)
draw_stones("st-camouflage", {70, 92}, {1, 0}, 2)
draw_stones("st-camouflage", {29, 93}, {-1, 1}, 2)
draw_stones("st-camouflage", {32, 93}, {-1, 1}, 2)
draw_stones("st-camouflage", {55, 93}, {0, 1}, 2)
draw_stones("st-camouflage", {57, 93}, {0, 1}, 4)
draw_stones("st-camouflage", {64, 93}, {1, 1}, 2)
draw_stones("st-camouflage", {68, 93}, {1, 1}, 2)
draw_stones("st-camouflage", {74, 93}, {-1, 1}, 2)
draw_stones("st-camouflage", {84, 93}, {1, 0}, 2)
draw_stones("st-camouflage", {92, 93}, {-1, 1}, 2)
draw_stones("st-camouflage", {61, 94}, {1, 0}, 2)
draw_stones("st-camouflage", {83, 94}, {0, 1}, 3)
draw_stones("st-rock4", {133, 84}, {1, 0}, 5)
draw_stones("st-window", {138, 84}, {1, 0}, 3)
draw_stones("st-rock4", {141, 84}, {1, 0}, 4)
draw_stones("st-window", {145, 84}, {1, 0}, 3)
draw_stones("st-rock4", {148, 84}, {1, 0}, 5)
draw_stones("st-rock4", {152, 85}, {0, 1}, 12)
draw_stones("st-rock4", {133, 87}, {0, 1}, 10)
draw_stones("st-rock4", {134, 94}, {1, 0}, 3)
draw_stones("st-rock4", {134, 96}, {1, 0}, 18)
set_stone("st-rock4", 133, 85)
set_stone("st-door-v", 133, 86)
draw_stones("st-camouflage", {8, 95}, {0, 1}, 2)
draw_stones("st-camouflage", {16, 95}, {0, 1}, 2)
draw_stones("st-camouflage", {33, 95}, {0, 1}, 2)
draw_stones("st-camouflage", {53, 95}, {0, 1}, 2)
draw_stones("st-camouflage", {71, 95}, {0, 1}, 2)
draw_stones("st-camouflage", {80, 95}, {0, 1}, 2)
draw_stones("st-camouflage", {85, 95}, {0, 1}, 2)
draw_stones("st-camouflage", {93, 95}, {0, 1}, 2)
draw_stones("st-camouflage", {95, 95}, {0, 1}, 2)
draw_stones("st-camouflage", {100, 95}, {0, 1}, 2)
draw_stones("st-camouflage", {107, 95}, {0, 1}, 2)
draw_stones("st-camouflage", {1, 96}, {1, 0}, 7)
draw_stones("st-camouflage", {9, 96}, {1, 0}, 7)
draw_stones("st-camouflage", {17, 96}, {1, 0}, 2)
draw_stones("st-camouflage", {20, 96}, {1, 0}, 13)
draw_stones("st-camouflage", {34, 96}, {1, 0}, 4)
draw_stones("st-camouflage", {39, 96}, {1, 0}, 7)
draw_stones("st-camouflage", {47, 96}, {1, 0}, 3)
draw_stones("st-camouflage", {54, 96}, {1, 0}, 3)
draw_stones("st-camouflage", {58, 96}, {1, 0}, 9)
draw_stones("st-camouflage", {68, 96}, {1, 0}, 3)
draw_stones("st-camouflage", {72, 96}, {1, 0}, 4)
draw_stones("st-camouflage", {77, 96}, {1, 0}, 3)
draw_stones("st-camouflage", {81, 96}, {1, 0}, 2)
draw_stones("st-camouflage", {86, 96}, {1, 0}, 7)
draw_stones("st-camouflage", {96, 96}, {1, 0}, 4)
draw_stones("st-camouflage", {101, 96}, {1, 0}, 6)
draw_stones("st-camouflage", {108, 96}, {1, 0}, 6)
draw_stones("st-camouflage", {115, 96}, {1, 0}, 18)
draw_stones("st-camouflage", {77, 59}, {1, 0}, 18)
set_stones("st-camouflage", {{3, 1}, {25, 1}, {27, 1}, {135, 1}, {137, 1}, {143, 1}, {150, 1}, {41, 2}, {55, 2}, {133, 2}, {141, 2}, {45, 3}, {58, 3}, {137, 3}, {150, 3}, {42, 4}, {49, 4}, {64, 4}, {70, 4}, {146, 4}, {46, 5}})
set_stones("st-camouflage", {{50, 6}, {133, 6}, {142, 6}, {146, 6}, {151, 6}, {54, 7}, {57, 7}, {67, 7}, {33, 8}, {42, 8}, {46, 8}, {61, 8}, {130, 8}, {132, 8}, {141, 8}})
set_stones("st-camouflage", {{26, 9}, {37, 9}, {49, 9}, {56, 9}, {71, 9}, {3, 10}, {29, 10}, {33, 10}, {35, 10}, {44, 10}, {51, 10}, {54, 10}, {74, 10}, {140, 10}, {142, 10}, {21, 11}, {67, 11}, {61, 12}, {96, 12}, {133, 12}})
set_stones("st-camouflage", {{151, 12}, {26, 13}, {30, 13}, {126, 14}, {25, 15}, {62, 15}, {65, 15}, {39, 16}, {23, 17}, {25, 18}, {29, 18}, {63, 18}, {73, 18}, {120, 18}})
set_stones("st-camouflage", {{69, 19}, {24, 20}, {32, 20}, {37, 20}, {39, 20}, {54, 20}, {21, 21}, {35, 21}, {49, 21}, {68, 21}, {73, 21}, {23, 22}, {37, 22}, {51, 22}, {65, 22}, {122, 22}, {59, 23}, {70, 23}, {46, 24}})
set_stones("st-camouflage", {{48, 24}, {54, 24}, {51, 25}, {115, 25}, {2, 26}, {11, 26}, {15, 26}, {40, 26}, {128, 26}, {139, 26}, {50, 27}, {54, 27}, {134, 27}, {150, 27}, {2, 28}})
set_stones("st-camouflage", {{16, 28}, {39, 28}, {115, 28}, {121, 28}, {86, 29}, {88, 29}, {132, 29}, {134, 29}, {137, 29}, {150, 29}, {11, 31}, {17, 30}, {52, 30}, {116, 30}, {118, 30}, {146, 30}, {9, 31}, {123, 31}})
set_stones("st-camouflage", {{125, 31}, {139, 31}, {78, 32}, {80, 32}, {94, 32}, {145, 32}, {2, 33}, {5, 33}, {9, 33}, {12, 33}, {16, 33}, {39, 33}, {53, 33}, {139, 33}, {148, 33}})
set_stones("st-camouflage", {{136, 34}, {141, 34}, {43, 36}, {45, 36}, {51, 36}, {56, 36}, {124, 36}, {75, 43}, {112, 47}, {137, 48}, {29, 49}, {52, 49}, {111, 49}, {3, 50}, {7, 50}, {14, 50}, {24, 50}, {26, 50}, {32, 50}})
set_stones("st-camouflage", {{69, 50}, {120, 50}, {124, 50}, {140, 50}, {10, 51}, {16, 51}, {28, 51}, {2, 52}, {8, 52}, {60, 52}, {110, 52}, {113, 52}, {115, 52}, {123, 52}, {142, 52}, {150, 52}, {11, 53}})
set_stones("st-camouflage", {{24, 53}, {117, 53}, {9, 54}, {21, 54}, {108, 54}, {14, 55}, {25, 55}, {58, 55}, {61, 55}, {64, 55}, {12, 56}, {66, 56}, {108, 56}, {129, 56}, {9, 57}, {17, 57}, {51, 57}, {55, 57}, {60, 57}})
set_stones("st-camouflage", {{122, 57}, {140, 57}, {147, 57}, {12, 58}, {14, 58}, {21, 58}, {23, 58}, {71, 58}, {73, 58}, {116, 58}, {144, 58}, {61, 61}, {64, 61}, {12, 62}, {15, 62}, {17, 62}, {106, 62}})
set_stones("st-camouflage", {{127, 62}, {1, 63}, {6, 63}, {61, 63}, {110, 63}, {125, 63}, {131, 63}, {148, 63}, {17, 64}, {115, 64}, {117, 64}, {136, 64}, {146, 64}, {150, 64}, {112, 65}, {12, 66}, {17, 66}, {65, 66}})
set_stones("st-camouflage", {{7, 67}, {9, 67}, {63, 67}, {125, 67}, {137, 67}, {139, 67}, {145, 67}, {2, 68}, {4, 68}, {71, 68}, {121, 68}, {131, 68}, {148, 68}, {8, 69}, {10, 69}, {18, 69}, {97, 69}, {105, 69}})
set_stones("st-camouflage", {{119, 69}, {127, 69}, {142, 69}, {145, 69}, {2, 70}, {112, 70}, {123, 70}, {130, 70}, {135, 70}, {10, 72}, {18, 72}, {96, 72}, {103, 72}, {113, 72}, {8, 73}, {60, 73}, {80, 73}, {13, 74}})
set_stones("st-camouflage", {{70, 74}, {78, 74}, {82, 74}, {89, 74}, {18, 75}, {80, 75}, {86, 75}, {91, 75}, {93, 75}, {10, 76}, {89, 76}, {62, 77}, {64, 77}, {68, 77}, {70, 77}, {93, 77}, {78, 78}})
set_stones("st-camouflage", {{58, 79}, {63, 79}, {84, 79}, {12, 80}, {82, 81}, {62, 82}, {86, 82}, {89, 82}, {1, 84}, {68, 84}, {26, 85}, {28, 85}, {59, 85}, {61, 85}, {79, 85}, {83, 85}, {103, 85}, {18, 86}, {32, 86}})
set_stones("st-camouflage", {{97, 86}, {109, 86}, {16, 87}, {29, 87}, {60, 87}, {69, 87}, {73, 87}, {78, 87}, {80, 87}, {94, 87}, {99, 87}, {111, 87}, {21, 88}, {58, 88}, {75, 88}, {96, 88}, {107, 88}, {28, 89}})
set_stones("st-camouflage", {{68, 89}, {73, 89}, {79, 89}, {93, 89}, {105, 89}, {112, 89}, {77, 90}, {87, 90}, {17, 91}, {24, 91}, {37, 91}, {63, 91}, {75, 91}, {79, 91}, {89, 91}, {100, 91}, {113, 91}, {60, 92}, {66, 92}})
set_stones("st-camouflage", {{77, 92}, {17, 93}, {25, 93}, {34, 93}, {36, 93}, {80, 93}, {110, 93}, {4, 94}, {11, 94}, {21, 94}, {27, 94}, {58, 94}, {78, 94}, {87, 94}, {89, 94}, {97, 94}, {103, 94}})
set_stones("st-camouflage", {{112, 94}, {84, 96}, {94, 96}, {18, 75}, {32, 21}, {76, 26}, {152, 54}})
draw_stones("st-camouflage", {85, 73}, {1, 0}, 4)
draw_border("st-rock1", 20, 25, 5, 5)
draw_stones("st-rock1", {25, 25}, {1, 0}, 13)
fill_stones("st-rock1", 21, 26, 3, 3)
draw_stones("st-rock1", {28, 26}, {1, 0}, 10)
draw_stones("st-rock1", {26, 27}, {0, 1}, 9)
draw_stones("st-rock1", {29, 27}, {1, 0}, 4)
fill_stones("st-rock1", 36, 27, 2, 2)
draw_stones("st-rock1", {27, 28}, {0, 1}, 8)
draw_stones("st-rock1", {30, 28}, {1, 0}, 3)
draw_stones("st-rock1", {34, 28}, {0, 1}, 8)
draw_stones("st-rock1", {28, 29}, {0, 1}, 7)
draw_stones("st-rock1", {31, 29}, {1, 0}, 2)
fill_stones("st-rock1", 22, 30, 2, 2)
draw_stones("st-rock1", {29, 30}, {0, 1}, 6)
draw_stones("st-rock1", {32, 30}, {0, 1}, 4)
draw_stones("st-rock1", {35, 30}, {0, 1}, 6)
draw_stones("st-rock1", {20, 31}, {0, 1}, 5)
draw_stones("st-rock1", {30, 31}, {0, 1}, 5)
fill_stones("st-rock1", 36, 31, 2, 5)
draw_stones("st-rock1", {22, 32}, {0, 1}, 2)
draw_stones("st-rock1", {25, 32}, {0, 1}, 4)
draw_stones("st-rock1", {24, 33}, {0, 1}, 3)
draw_stones("st-rock1", {21, 35}, {1, 0}, 3)
draw_stones("st-rock1", {31, 35}, {1, 0}, 3)
set_stones("st-rock1", {{37, 29}, {24, 30}})
draw_border("st-wood", 1, 54, 7, 5)
draw_stones("st-wood", {2, 56}, {1, 0}, 5)
set_stone("st-switch", 37, 1, {action="openclose", target="vortex1", on=0})
set_stones("st-camouflage_move", {{124, 1}, {28, 11}, {97, 12}, {122, 20}, {91, 24}, {56, 31}, {81, 33}, {150, 40}, {143, 41}, {136, 45}, {55, 51}, {138, 66}, {8, 84}, {12, 84}, {10, 28}})
set_stone("st-door", 1, 2, {name="door100", type="h"})
set_stone("st-floppy", 3, 2, {action="openclose", target="door100", on=0})
set_stones("st-wood", {{96, 13}, {96, 15}, {96, 17}, {113, 17}, {44, 19}, {96, 19}, {96, 21}, {104, 22}, {124, 53}, {61, 62}, {69, 62}, {74, 63}, {60, 64}, {74, 65}, {66, 66}, {69, 66}, {62, 69}, {66, 69}, {70, 69}})
set_stone("st-door", 1, 3, {name="door101", type="h"})
set_stone("st-coinslot", 3, 3, {action="openclose", target="door101"})
set_stone("st-door", 1, 4, {name="door102", type="h"})
set_stone("st-key_c", 3, 4, {action="openclose", target="door102"})
set_stone("st-door", 1, 5, {name="door103", type="h"})
set_stone("st-coinslot", 3, 5, {action="openclose", target="door103"})
set_stone("st-door", 1, 6, {name="door104", type="h"})
set_stone("st-key_b", 3, 6, {action="openclose", target="door104"})
set_stone("st-door_a", 31, 6, {name="door4"})
set_stone("st-coinslot", 37, 6, {action="openclose", target="door4"})
set_stone("st-door", 1, 7, {name="door105", type="h"})
set_stone("st-coinslot", 3, 7, {action="openclose", target="door105"})
set_stone("st-door", 1, 8, {name="door106", type="h"})
set_stone("st-key_a", 3, 8, {action="openclose", target="door106"})
set_stone("st-door", 1, 9, {name="door107", type="h"})
set_stone("st-door", 133, 43, {name="door99", type="v"})
set_stone("st-floppy", 3, 9, {action="openclose", target="door107", on=0})
set_stones("st-camouflage_hole", {{51, 18}, {54, 19}, {6, 70}, {67, 17}, {130, 34}, {136, 67}, {138, 67}, {140, 67}, {101, 68}, {73, 74}, {69, 75}, {63, 77}, {69, 77}, {6, 84}, {10, 84}})
set_stone("st-switch", 132, 20, {action="callback", target="refill", on=1, name="switch1"})
set_stones("st-invisible", {{98, 25}, {100, 25}, {107, 28}, {99, 29}, {103, 29}, {105, 29}, {107, 30}, {102, 35}, {104, 35}, {109, 35}, {113, 35}})
set_stones("st-grate1", {{4, 28}, {6, 28}, {4, 30}, {6, 30}, {118, 27}, {44, 41}, {82, 61}, {84, 61}, {88, 71}, {90, 71}})
set_stone("st-swap", 12, 28)
set_stone("st-brake", 47, 30)
set_stones("st-bolder-n", {{47, 31}, {17, 78}})
set_stone("st-stone_break", 47, 32)
set_stones("st-rotator-right", {{151, 52}, {134, 53}, {152, 55}, {135, 56}})
set_stone("st-puzzle-nes", 99, 55)
set_stone("st-puzzle-s", 100, 55)
set_stone("st-puzzle-ne", 101, 55)
set_stones("st-puzzle-ew", {{99, 56}, {101, 56}})
set_stone("st-puzzle2-e", 100, 56)
set_stone("st-puzzle2-s", 113, 56)
set_stone("st-puzzle-nw", 99, 57)
set_stone("st-puzzle-nsw", 100, 57)
set_stone("st-puzzle-sw", 101, 57)
set_stone("st-stoneimpulse", 129, 57)
set_stone("st-puzzle-es", 99, 58)
set_stone("st-puzzle2-nw", 112, 59)
set_stone("st-puzzle2-ew", 113, 59)
set_stones("st-puzzle-s", {{2, 69}, {3, 68}, {9, 69}})
set_stones("st-turnstile-w", {{5, 64}, {7, 64}, {10, 64}})
set_stones("st-turnstile", {{6, 64}, {8, 64}, {11, 64}, {8, 71}})
set_stones("st-turnstile-e", {{9, 64}, {12, 64}, {9, 71}})
set_stones("st-turnstile-s", {{6, 65}, {11, 65}})
set_stones("st-turnstile-n", {{11, 63}, {2, 65}})
set_stones("st-brick", {{29, 66}, {33, 74}})
set_stone("st-chess_black", 86, 66)
set_stone("st-door_c", 29, 67, {name="door8"})
set_stones("st-thief", {{41, 67}, {43, 67}})
set_stone("st-bluegray_hole", 42, 67)
set_stones("st-brownie", {{49, 67}, {51, 78}, {41, 79}})
set_stone("st-mail-s", 126, 67)
set_stone("st-key_c", 34, 74, {action="openclose", target="door5"})
set_stone("st-door_b", 35, 74, {name="door5"})
set_stone("st-laser", 18, 77, {name="laser50", dir=WEST, on=0})
set_stone("st-timer", 143, 78, {action="callback", target="start_timing", interval=2, name="timer1"})
set_stone("st-laser", 18, 80, {name="laser51", dir=WEST, on=0})
set_stones("st-oxyd", {{149, 89}, {149, 91}})
set_stone("st-actorimpulse_invisible", 32, 19)
draw_stones("st-rock1", {50, 49}, {0, 1}, 2)
draw_stones("st-rock1", {50, 53}, {0, 1}, 2)
draw_stones("st-rock1", {39, 52}, {1, 0}, 2)
draw_stones("st-rock1", {39, 56}, {1, 0}, 2)
draw_stones("st-rock1", {50, 49}, {0, 1}, 2)
draw_stones("st-rock1", {44, 50}, {1, 0}, 3)
draw_stones("st-rock1", {48, 51}, {0, 1}, 2)
draw_stones("st-rock1", {32, 52}, {1, 1}, 2)
draw_stones("st-rock1", {39, 52}, {1, 0}, 2)
draw_stones("st-rock1", {49, 53}, {1, 0}, 2)
draw_stones("st-rock1", {27, 55}, {0, 1}, 2)
draw_stones("st-rock1", {40, 55}, {0, 1}, 2)
set_stones("st-rock1", {{55, 49}, {47, 52}, {51, 52}, {49, 53}, {53, 55}, {55, 55}, {53, 59}})
set_stones("st-rock1", {{55, 49}, {51, 52}, {53, 55}, {55, 55}, {53, 59}})
set_stones("st-rock1", {{41, 50}, {37, 51}, {35, 52}, {43, 52}, {47, 52}, {30, 54}, {50, 54}, {32, 55}, {35, 56}, {39, 56}, {42, 56}, {45, 56}, {48, 56}, {50, 56}, {30, 57}, {34, 58}, {44, 58}, {47, 58}, {32, 59}})
draw_stones("st-rock1", {45, 50}, {1, 0}, 2)
draw_stones("st-rock1", {48, 51}, {0, 1}, 2)
draw_stones("st-rock1", {53, 51}, {1, 1}, 3)
draw_stones("st-rock1", {54, 51}, {-1, 1}, 2)
draw_stones("st-rock1", {52, 54}, {1, 0}, 2)
draw_stones("st-rock1", {52, 57}, {1, 1}, 3)
draw_stones("st-rock1", {54, 58}, {1, 0}, 2)
set_stone("st-bug", 131, 54)
set_stones("st-pull", {{54, 69}, {22, 76}})
set_stone("st-door", 76, 78, {name="door11", type="v"})
set_stone("st-door", 77, 78, {name="door12", type="h"})
set_stones("st-shogun-s", {{90, 75}, {79, 77}})
draw_stones("st-wood", {5, 10}, {1, 1}, 2)
draw_stones("st-wood", {5, 8}, {1, 1}, 4)
draw_stones("st-wood", {5, 6}, {1, 1}, 6)
draw_stones("st-wood", {5, 4}, {1, 1}, 8)
draw_stones("st-wood", {5, 2}, {1, 1}, 10)
draw_stones("st-wood", {6, 1}, {1, 1}, 11)
draw_stones("st-wood", {8, 1}, {1, 1}, 11)
draw_stones("st-wood", {10, 1}, {1, 1}, 9)
draw_stones("st-wood", {12, 1}, {1, 1}, 7)
draw_stones("st-wood", {14, 1}, {1, 1}, 5)
draw_stones("st-wood", {16, 1}, {1, 1}, 3)
set_stones("st-wood", {{5, 1}, {5, 3}, {5, 5}, {5, 9}, {5, 11}, {18, 1}})
draw_stones("st-camouflage", {153, 48}, {1, 1}, 13)
draw_stones("st-knight", {154, 48}, {1, 1}, 13)
draw_stones("st-camouflage", {155, 48}, {1, 1}, 13)
draw_stones("st-knight", {156, 48}, {1, 1}, 13)
draw_stones("st-camouflage", {157, 48}, {1, 1}, 13)
draw_stones("st-knight", {158, 48}, {1, 1}, 13)
draw_stones("st-camouflage", {159, 48}, {1, 1}, 12)
draw_stones("st-knight", {160, 48}, {1, 1}, 11)
draw_stones("st-camouflage", {161, 48}, {1, 1}, 10)
draw_stones("st-knight", {162, 48}, {1, 1}, 9)
draw_stones("st-camouflage", {163, 48}, {1, 1}, 8)
draw_stones("st-knight", {164, 48}, {1, 1}, 7)
draw_stones("st-camouflage", {165, 48}, {1, 1}, 6)
draw_stones("st-knight", {166, 48}, {1, 1}, 5)
draw_stones("st-camouflage", {167, 48}, {1, 1}, 4)
draw_stones("st-knight", {168, 48}, {1, 1}, 3)
draw_stones("st-camouflage", {169, 48}, {1, 1}, 2)
draw_stones("st-knight", {153, 49}, {1, 1}, 12)
draw_stones("st-camouflage", {153, 50}, {1, 1}, 2)
draw_stones("st-knight", {153, 51}, {1, 1}, 10)
draw_stones("st-camouflage_hole", {153, 52}, {1, 1}, 3)
draw_stones("st-camouflage_hole", {152, 53}, {1, 1}, 3)
draw_stones("st-knight", {153, 53}, {1, 1}, 8)
draw_stones("st-camouflage", {156, 53}, {1, 1}, 8)
draw_stones("st-knight", {153, 55}, {1, 1}, 6)
draw_stones("st-camouflage", {156, 55}, {1, 1}, 6)
draw_stones("st-camouflage", {153, 56}, {1, 1}, 5)
draw_stones("st-camouflage", {155, 56}, {1, 1}, 5)
draw_stones("st-knight", {153, 57}, {1, 1}, 4)
draw_stones("st-camouflage", {153, 58}, {1, 1}, 3)
draw_stones("st-knight", {153, 59}, {1, 1}, 2)
set_stone("st-knight", 170, 48)
set_stone("st-camouflage_hole", 155, 52)
set_stone("st-camouflage", 153, 60)
draw_stones("st-wood1", {138, 85}, {1, 0}, 4)
draw_stones("st-wood1", {144, 85}, {1, 0}, 4)

-- Actor Layer
set_actor("ac-whiteball", 54.5, 19.5, {player=1, mouseforce=1})
if enigma.CreatingPreview then
    set_actor("ac-blackball", 112.5, 46.5, {player=0, mouseforce=1})
else
    set_actor("ac-blackball", 136.5, 90.5, {player=0, mouseforce=1, essential=1})
    set_stone("st-glass", 136, 90)
end
SetDefaultAttribs("ac-rotor", {range=4})
set_actor("ac-rotor", 6.5, 37.5)
set_actor("ac-rotor", 6.5, 47.5)
set_actor("ac-rotor", 14.5, 37.5)
set_actor("ac-rotor", 14.5, 47.5)
SetDefaultAttribs("ac-top", {range=2, gohome=false})
set_actor("ac-top", 135.5, 33.5)
set_actor("ac-top", 136.5, 32.5)
set_actor("ac-top", 137.5, 27.5)
set_actor("ac-top", 137.5, 34.5)
set_actor("ac-top", 138.5, 33.5)
set_actor("ac-top", 139.5, 29.5)
set_actor("ac-top", 139.5, 33.5)
set_actor("ac-top", 141.5, 32.5)
set_actor("ac-top", 142.5, 26.5)
set_actor("ac-top", 144.5, 28.5)
set_actor("ac-top", 144.5, 31.5)
set_actor("ac-top", 146.5, 34.5)
set_actor("ac-top", 147.5, 28.5)
set_actor("ac-top", 148.5, 31.5)
set_actor("ac-top", 149.5, 33.5)
set_actor("ac-top", 150.5, 31.5)
set_actor("ac-bug", 97.5, 80.5)
set_actor("ac-bug", 98.5, 75.5)
set_actor("ac-bug", 98.5, 78.5)
set_actor("ac-bug", 98.5, 80.5)
set_actor("ac-bug", 99.5, 75.5)
set_actor("ac-bug", 99.5, 78.5)
set_actor("ac-bug", 101.5, 75.5)
set_actor("ac-bug", 102.5, 75.5)
set_actor("ac-bug", 104.5, 75.5)
set_actor("ac-bug", 105.5, 75.5)
set_actor("ac-bug", 107.5, 75.5)
set_actor("ac-bug", 108.5, 75.5)
set_actor("ac-bug", 110.5, 75.5)
set_actor("ac-bug", 111.5, 75.5)
set_actor("ac-bug", 113.5, 74.5)
set_actor("ac-bug", 113.5, 75.5)

-- Actions
puzzle1()
random_hole()
fire()
documents()
oxyd_shuffle()

-- for tests only


  ]]></el:luamain>
    <el:i18n>
     <el:string el:key="title">
       <el:english el:translate="false"/>
     </el:string>
     <el:string el:key="subtitle">
       <el:english el:translate="true">As Far As My Feet Will Carry Me</el:english>
       <el:translation el:lang="de">So weit die Füße tragen</el:translation>
     </el:string>
     <el:string el:key="text1">
       <el:english el:translate="true">Hey, where am i now?</el:english>
       <el:translation el:lang="de">Nanu, wo bin ich denn jetzt??</el:translation>
     </el:string>
     <el:string el:key="text2">
       <el:english el:translate="true">Moments ago i've been at home and wanted to take care about my two oxyd stones.</el:english>
       <el:translation el:lang="de">Gerade war ich doch noch zu Hause, und wollte mich um meine beiden Oxydsteine kümmern.</el:translation>
     </el:string>
     <el:string el:key="text3">
       <el:english el:translate="true">And now i'm stranded in this weird forest. How can i escape from here?</el:english>
       <el:translation el:lang="de">Und jetzt sitze ich hier in diesem unheimlichen Wald fest. Wie komme ich hier bloss wieder heraus?</el:translation>
     </el:string>
     <el:string el:key="text4">
       <el:english el:translate="true">If i should have a look-around? Perhaps i can find some things that could help me to find an exit.</el:english>
       <el:translation el:lang="de">Ob ich mich vielleicht einmal etwas umsehe? Vielleicht finde ich ein paar Sachen, die mir auf der Suche nach dem Ausgang helfen können.</el:translation>
     </el:string>
     <el:string el:key="text5">
       <el:english el:translate="true">WARNING: Highest caution is necessary.</el:english>
       <el:translation el:lang="de">ACHTUNG!! Höchste Vorsicht ist geboten.</el:translation>
     </el:string>
     <el:string el:key="text6">
       <el:english el:translate="true">Wild buffaloes are crossing the way.</el:english>
       <el:translation el:lang="de">Wilde Büffel kreuzen den Weg.</el:translation>
     </el:string>
     <el:string el:key="text7">
       <el:english el:translate="true">Help me, the forest is on fire!</el:english>
       <el:translation el:lang="de">Hilfe, ein Waldbrand!!</el:translation>
     </el:string>
     <el:string el:key="text8">
       <el:english el:translate="true">A herd of wild horses blocks the way.</el:english>
       <el:translation el:lang="de">Eine Herde Wildpferde verperrt den Weg.</el:translation>
     </el:string>
     <el:string el:key="text9">
       <el:english el:translate="true">A small hamlet with a fence, a few huts, a pond, some bales of straw.</el:english>
       <el:translation el:lang="de">Ein kleines Dorf mit einem Zaun, ein paar Hütten, ein Teich, ein paar Strohballen.</el:translation>
     </el:string>
     <el:string el:key="text11">
       <el:english el:translate="true">If there is finally an exit?</el:english>
       <el:translation el:lang="de">Ob es hier endlich einen Ausgang gibt?</el:translation>
     </el:string>
     <el:string el:key="text12">
       <el:english el:translate="true">I'm afraid, i need some assistance!</el:english>
       <el:translation el:lang="de">Ich fürchte, hier brauche ich fremde Hilfe!</el:translation>
     </el:string>
     <el:string el:key="text13">
       <el:english el:translate="true">Filling station for empty extinguishers.</el:english>
       <el:translation el:lang="de">Tankstelle für leere Feuerlöscher.</el:translation>
     </el:string>
     <el:string el:key="text14">
       <el:english el:translate="true">Watch out: Angry mosquitoes!</el:english>
       <el:translation el:lang="de">Achtung: Wütende Moskitos!</el:translation>
     </el:string>
     <el:string el:key="text15">
       <el:english el:translate="true">Useful things may also be hidden!</el:english>
       <el:translation el:lang="de">Nützliche Sachen können auch versteckt sein!</el:translation>
     </el:string>
   </el:i18n>
  </el:protected>
</el:level>
