<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<el:level xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://enigma-game.org/schema/level/1 level.xsd" xmlns:el="http://enigma-game.org/schema/level/1">
  <el:protected>
    <el:info el:type="level">
      <el:identity el:title="Reflections I" el:subtitle="" el:id="alias01"/>
      <el:version el:score="1" el:release="1" el:revision="13" el:status="released"/>
      <el:author  el:name="Alan Smithee" el:email="" el:homepage=""/>
      <el:copyright>Copyright © 2009 Alan Smithee</el:copyright>
      <el:license el:type="GPL v2.0 or above" el:open="true"/>
      <el:compatibility el:enigma="1.10"/>
      <el:modes el:easy="true" el:single="true" el:network="true"/>
      <el:score el:easy="-" el:difficult="-"/>
    </el:info>
    <el:luamain><![CDATA[
wo["AllowSuicide"] = false

ti[" "] = {"fl_rock"}
ti["~"] = {"fl_water"}
ti["_"] = {"fl_swamp"}
ti["."] = {"st_flat_breakable"}
ti["x"] = {"st_rawglass_quad"}
ti["#"] = {"st_granite"}
ti["N"] = {"st_laser_n", "laserN"}
ti["n"] = {"st_switch_white", target = {"laserN", "whitesource"}}
ti["S"] = {"st_laser_s", "laserS"}
ti["s"] = {"st_switch_black", target = "laserS"}
ti["B"] = {"st_passage_black_frame"}
ti["W"] = {"st_passage_white_frame"}
ti["M"] = {"st_mirror_slab_s", movable = true}
ti["m"] = ti["_"] .. ti["M"]
ti["T"] = {"st_thief", "thieves#"}
ti["t"] = {"st_thief"}
ti["C"] = {"st_chess_black"}
ti["a"] = {"it_magicwand"}
ti[";"] = {"it_dynamite"}
ti[":"] = ti["."] .. ti[";"]
ti["O"] = {"st_oxyd_a", oxydcolor = OXYD_RED}
ti["@"] = {"#ac_marble_black"}
ti["*"] = {"#ac_marble_white"}
ti["w"] = ti["*"] .. {"it_vortex_closed", "whitesource", destination = "whitegate"}
ti["u"] = {"it_vortex_closed", "whitegate", autoclose=true}
if wo["IsDifficult"] then
    ti["I"] = {"st_stoneimpulse_movable"}
    ti["+"] = {"st_flat_movable"}
    ti["-"] = {"fl_water"}
    ti["<"] = {"fl_inverse"}
    ti["D"] = ti[";"]
    ti["!"] = ti[" "]
    ti["y"] = ti["~"] .. ti["w"]
    ti["v"] = ti["u"]
    ti["d"] = ti[";"]
    ti["A"] = ti["a"]
    ti["="] = {"it_burnable_oil"}
    ti["e"] = ti[" "]
else
    ti["I"] = {"st_stoneimpulse"}
    ti["+"] = {"st_flat_breakable"}
    ti["-"] = ti[" "]
    ti["D"] = {"st_dispenser_dynamite"}
    ti["<"] = {"fl_yinyang_yang_invisible"}
    ti["!"] = ti[";"]
    ti["y"] = ti["*"]
    ti["v"] = ti[" "]
    ti["d"] = ti[" "]
    ti["A"] = ti[" "]
    ti["="] = ti[" "]
    ti["e"] = {"it_spade"}
end

wo(ti, " ", {
    "##S###############O#",
    "#;........#D.#  e#W#",
    "#........M##.#!# B #",
    "#.:..M...:.....# xI#",
    "#.x:..#....##.M..#=#",
    "s@.-.;.+.x.+.....#A#",
    "################## #",
    "ny   a   ~      v#d#",
    "#     <     <<_  #=#",
    "# TTTmTTTTTTTTTTTxI#",
    "# ~a     _<< <a< W #",
    "#at       <C < < #B#",
    "##N##II###########O#"})

local thieves = no["thieves#*"]:shuffle()
if wo["IsDifficult"] then
    wo[thieves:sub(2)] = ti[";"]
end
 ]]></el:luamain>
    <el:i18n>
      <el:string el:key="title">
        <el:english el:translate="false"/>
      </el:string>
    </el:i18n>
  </el:protected>
</el:level>
