<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<el:level xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://enigma-game.org/schema/level/1 level.xsd" xmlns:el="http://enigma-game.org/schema/level/1">
  <el:protected>
    <el:info el:type="level">
      <el:identity el:title="Basic Level" el:subtitle="" el:id="20080721ral513"/>
      <el:version el:score="1" el:release="1" el:revision="$Revision: 1457 $" el:status="experimental"/>
      <el:author  el:name="Ronald Lamprecht" el:email="ral@users.berlios.de"/>
      <el:copyright>Copyright © 2008 Ronald Lamprecht</el:copyright>
      <el:license el:type="GPL v2.0 or above" el:open="true"/>
      <el:compatibility el:enigma="1.10"/>
      <el:modes el:easy="true" el:single="true" el:network="false"/>
      <el:score el:easy="-" el:difficult="-"/>
    </el:info>
    <el:luamain><![CDATA[

wo["ConserveLevel"] = true

ti[" "] = {"fl_samba"}
ti["."] = {"fl_abyss"}
ti["~"] = {"fl_water"}
ti["#"] = {"st_granite"}
ti["X"] = {"st_oxyd"}

ti["L"] = {"st_laser", orientation=EAST, state=ON}
ti["M"] = {"st_lightpassenger", interval=0.04}

ti["P"] = {"st_polarswitch", name="polar"}
ti["T"] = {"it_trigger", target="polar"}

ti["^"] = {"st_boulder", "boulder", orientation=NORTH}
ti["F"] = {"st_fourswitch", target="boulder", action="orientate"}

ti["D"] = {"st_door_d", "door", faces="ew"}
ti["B"] = {"it_blocker", "wall#"}
ti["S"] = {"st_switch", target={"door", "wall#*"}}

ti["v"] = {"it_vortex", "left", destination="right"}
ti["V"] = {"it_vortex", "right", destination="left"}

ti["O"] = {"st_turnstile", flavor="red"}
ti["E"] = {"st_turnstilearm", orientation=EAST}
ti["N"] = ti["."] .. {"st_turnstilearm_n"}

ti["+"] = {"fl_samba", checkerboard=0} .. ti({"fl_wood", checkerboard=1})

ti["1"] = {"#ac_marble"}

if wo["IsDifficult"] then
    ti["="] = ti["~"]
else
    ti["="] = ti["~"] .. {"it_strip_ew"}
end

w, h = wo(ti, " ", {
    "####################",
    "#      ....++++++~ #",
    "L   PM ..N.++~~~~OE#",
    "#######  T~++++++. #",
    "#     ^   ~++++++# #",
    "#         =++++++X X",
    "#         ~++++++# #",
    "#~~~~~~~~~~~~~+++X X",
    "#    ~   B   ~+++###",
    "F    ~   B   ~+++++#",
    "# 1  ~   B   #+++++#",
    "S   v~V  B   D+++++#",
    "####################"
})

wo:shuffleOxyd()

 ]]></el:luamain>
    <el:i18n>
      <el:string el:key="title">
        <el:english el:translate="false"/>
      </el:string>
    </el:i18n>
  </el:protected>
</el:level>

