<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<el:level xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://enigma-game.org/schema/level/1 level.xsd" xmlns:el="http://enigma-game.org/schema/level/1">
  <el:protected>
    <el:info el:type="level">
      <el:identity el:title="Edwards Second Level" el:subtitle="" el:id="edward02"/>
      <el:version el:score="1" el:release="1" el:revision="1" el:status="released"/>
      <el:author  el:name="Edward" el:email="" el:homepage=""/>
      <el:copyright>Copyright © 2006 Edward</el:copyright>
      <el:license el:type="Donated to Enigma under the projects license" el:open="true"/>
      <el:compatibility el:enigma="0.92">
      </el:compatibility>
      <el:modes el:easy="false" el:single="true" el:network="false"/>
      <el:comments>
        <el:code>Lua 5.1 and XML converted by Leveladministrators</el:code>
      </el:comments>
      <el:score el:easy="-" el:difficult="2:20"/>
    </el:info>
    <el:luamain><![CDATA[
create_world(21,13)

fill_floor("fl-bluegray",0,0,21,13)

function renderLine(line,pattern)
    for i=1, strlen(pattern) do
        local c=strsub(pattern,i,i)
        if c=="O" then
            oxyd(i-1,line)
            set_floor("fl-space",i-1,line)
        elseif c=="x" then
            set_stone("st-fakeoxyd",i-1,line)
            set_floor("fl-space",i-1,line)
        elseif c=="." then
            set_floor("fl-space",i-1,line)
        elseif c=="*" then
            set_actor("ac-bug",(i-1)+.5,line+.5)
        elseif c=="+" then
            set_stone("st-death",i-1,line)
            set_floor("fl-space",i-1,line)
        end
    end
end

renderLine(00,"xxxxxxxxxxxxxxxxxxxx")
renderLine(01,"x    *.............x")
renderLine(02,"x0   *.............x")
renderLine(03,"x    *.............x")
renderLine(04,"xxxxxx.............x")
renderLine(05,"x..................x")
renderLine(06,"x..................x")
renderLine(07,"x..................x")
renderLine(08,"x..................x")
renderLine(09,"x....+.............x")
renderLine(10,"O....+.............x")
renderLine(11,"O....+.............x")
renderLine(12,"xOOOOxxxxxxxxxxxxxxx")

set_actor("ac-blackball",1.5,2.5,{player=0})

oxyd_shuffle()
    ]]></el:luamain>
    <el:i18n>
      <el:string el:key="title">
        <el:english el:translate="false"/>
      </el:string>
    </el:i18n>
  </el:protected>
</el:level>
