<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<el:level xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://enigma-game.org/schema/level/1 level.xsd" xmlns:el="http://enigma-game.org/schema/level/1">
  <el:protected>
    <el:info el:type="level">
      <el:identity el:title="Waterworld" el:subtitle="" el:id="illmind11"/>
      <el:version el:score="2" el:release="2" el:revision="6" el:status="released"/>
      <el:author el:name="illmind" el:email="support@mag-heut.net" el:homepage="http://www.mag-heut.net/"/>
      <el:copyright>Copyright © 2003 illmind</el:copyright>
      <el:license el:type="GPL version 2" el:open="true"/>
      <el:compatibility el:enigma="1.10">
      </el:compatibility>
      <el:modes el:easy="true" el:single="true" el:network="false"/>
      <el:comments>
        <el:code>New API version by Andreas, Feb. 2009</el:code>
      </el:comments>
      <el:score el:easy="-" el:difficult="-"/>
    </el:info>
    <el:luamain><![CDATA[
wo["SlopeStrength"] = 30
wo["ShowMoves"] = true

ti[" "] = {"fl_sand"}
ti["~"] = {"fl_water"}
ti["="] = {"fl_space"}
ti["-"] = {"fl_wood_framed_h"}
ti["|"] = {"fl_wood_framed_v"}
ti["."] = {"fl_wood"}
ti["^"] = {"fl_slope_pn"}
ti["v"] = {"fl_slope_ps"}
ti["+"] = {"fl_wood_framed"}
ti["B"] = {"st_box"}
ti["C"] = {"st_coinslot"}
ti["F"] = ti["-"] .. {"st_death"}
ti["G"] = ti["|"] .. {"st_death"}
ti["H"] = ti["^"] .. {"st_death"}
ti["O"] = {"st_oxyd", flavor = "a", name = "outer#"}
ti["o"] = {"st_oxyd", flavor = "a", name = "inner#"}
ti["P"] = {"st_stoneimpulse"}
ti["Q"] = ti["|"] .. ti["o"]
ti["R"] = ti["-"] .. ti["o"]
ti["S"] = {"st_swap"}
ti["T"] = ti["~"] .. {"st_death_invisible"}
ti["X"] = {"st_grate_cross"}
ti["c"] = {"it_coin_l"}
ti["e"] = {"it_extralife"}
ti["E"] = ti["B"] .. ti["e"]
ti["f"] = ti["|"] .. ti["e"]
ti["g"] = ti["^"] .. ti["e"]
ti["h"] = ti["v"] .. {"it_meditation_hill"}
ti["k"] = ti["."] .. {"it_crack_l", flavor = "water"}
ti["m"] = ti["^"] .. {"it_meditation"}
ti["t"] = {"it_trigger"}
ti["@"] = {"#ac_marble", adhesion = 1}
ti["r"] = {"#ac_rotor", gohome = false, range = 10, strength = 10}
ti["1"] = {"it_document", text = "text1"}
ti["2"] = ti["B"] .. {"it_document", text = "text2"}
ti["3"] = {"it_document", text = "text3"}
ti["4"] = ti["B"] .. {"it_document", text = "text4"}

if wo["IsDifficult"] then
  ti["b"] = ti[" "]
  ti["n"] = ti["v"] .. {"it_magnet", state = ON}
  ti["I"] = ti["~"] .. {"st_death"}
  ti["5"] = {"it_document", text = "text5"}
else
  ti["b"] = ti["B"]
  ti["n"] = ti["v"]
  ti["I"] = ti["~"]
  ti["5"] = ti[" "]
end

wo(ti, " ", {
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  "BBSBBP~~~~~~~~~~~~~B~~~~~~~~~~~~~~~~~~B~~~~~~~~~~~~~~~~~~B~~~~~~~~~~~~~~~~~~BOvmvmvmvmvmvmvmvmvB",
  "BBO BPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPh^h^h^h^h^hB",
  "BBBBBBBBBBBBBBBBBBBB~~~~~~       ~~~~~B~~~~~~~~~X~~~~~~~~B~~~~~~~~~B      e~BmvmvmvmvmvmvmvmvmvB",
  "BXXXXXX            B~~~~~~ c   C ~~~~~B~~~~~~~~XOX~~~~~~~B~~~~~~~~~ ~~~~~~~~B^h^h^h^h^h^h^h^h^hB",
  "BXXXXXXeTTTTTTTTTTTB~~~~~~     C ~~~~~B~~~~~~~XSXSX~~~~~~B~~~~~~~~~ ~~~~~~~~BmvmvmvmvmvmvmvmvmvB",
  "BXXXXXX   T   T   TB~~~~~~ 2   C ~~~~~B~~~~~~XXXoXXX~~~~~B~~~~~~~~~ ~~~~kkkkk^h^h^h^h^h^h^h^h^vB",
  "BXSXSXX T T T T T TB~~~~~~       ~~~~~B~~~~~~~XSXSX~~~~~~B~~~~~~~~~ kkkkk~~~BmvmvmvmvmvmvmvmvmvB",
  "BXXXXXX T   T   T TB~~~~~~~~~~~~~~~~~~B~~~~~~~~XXX~~~~~~~B~~~~~~~~~ ~~~~~~~~B^h^h^h^h^h^h^h^h^hB",
  "B       TTTTTTTTT TB~~~~~~~~~~~~~~~~~~B~~~~~~~~~X~~~~~~~~B~~~~~~~~~ ~~~~~~~~BmvmvmvmvmvmvmvmvmvB",
  "BTTTTTTTTT        TB~~~~~~~~~~~~~~~~~~B~~~~~~~~~~~~~~~~~~B~~~~~~~~~~~~~~~~~~B^hgh^h^h^h^h^h^hghB",
  "B~~~~~~~~T~TTTTTTTTB~~~~~~~~~~~~~~~~~~B~~~~~~~~~~~~~~~~~~B~~~~~~~~~~~~~~~~~~BHnHnHnHnHnHnHnHnHnB",
  "BBBBBBBBB4~BBBBBBBBBBBBBBBBBB~BBBBBBBBBBBBBBBBBB~BBBBBBBBBBBBBBBBBB~BBBBBBBBBBBBBBBBBBBBBBBBBBBB",
  "B~~~~~~~~~~~~~~~~~~B~~~~~~~~~~~~~~~~~~B~~~~~~~~~~~~~~~~~~B~~~~~~~~~~~~~~~~~~B~~~~~~~~~~~~~~~~~~B",
  "B~       ~~~~~~~~~~B~~~~~~~~~~~~~~~~~~B~~~~~~~~~~~~~~~~~~B~~~~~~~~~~~~~~~~~~B~~               ~B",
  "B~ B B B ~~~~~~~~~~B~~             ~~~B~~             ~~~B~~             ~~~B~~ b  b  b  b  b ~B",
  "B~       ~~~~~~~~~~B~~ B b b b b B ~~~B~~ b B b b B b ~~~B~~  B b b b B  ~~~B~~               ~B",
  "B~ B B B ~~~~~~~~~~B~~    1        ~~~B~~  b       b  ~~~B~~         1   ~~~B~~   ~~~~~~~~~   ~B",
  "B~         ~~~~~~~~~~~ b B b b B b ~~~~~~ E b5b@b3b B ~~~~~~  b B B B b b~~~~~~   ~~~~~~~~~   ~B",
  "B~ B B B B ~~~~~~~~B~~             ~~~B~~  b       b  ~~~B~~             ~~~B~~               ~B",
  "B~         ~~~~~~~~B~~ B b b b b B ~~~B~~ b B b b B b ~~~B~~  B b b b B  ~~~B~~ B     b     B ~B",
  "B~ B E B B ~~~~~~~~B~~             ~~~B~~             ~~~B~~             ~~~B~~               ~B",
  "B~         ~~~~~~~~B~~~~~~~~~~~~~~~~~~B~~~~~~~~~~~~~~~~~~B~~~~~~~~~~~~~~~~~~B~~~~~~~~~~~~~~~~~~B",
  "B~~~~~~~~~~~~~~~~~~B~~~~~~~~~~~~~~~~~~B~~~~~~~~~~~~~~~~~~B~~~~~~~~~~~~~~~~~~B~~~~~~~~~~~~~~~~~rB",
  "BBBBBBBBBBBBBBBBBBBBBBBBBBBBB~BBBBBBBBBBBBBBBBBB~BBBBBBBBBBBBBBBBBB~BBBBBBBBBBBBBBBBBB~4BBBBBBBB",
  "B~~~~~~~~~~~~~~~~~~B~~~~~~~~~~~~~~~~~~B~~~~~~~~~~~~~~~~~~B~~~~~~~~~~~~~~~~~~BIIIIIIII~~~IIIIIIIB",
  "B~~~~~~~~~~~~~~~~~~B~~~~~~~~~~~      ~B~~~~~~~~~~~~~~~~~~B~~ t ~  ~~~  ~ t ~BIkkkkkkk~~~kkkkkk~B",
  "B~~~~~~~~~~~~~~~~~~B~~~~~~~~~~~ B B  ~B~~~FGFGFG-GFGFG~~~B~~~~~~  ~~~  ~~~~~BIk~~~~~k~+.k~~~~k~B",
  "B~~~~~~~~~~~~~~~~~~B~~~~~~~~~~~      ~B~~~GRQ-|-|-|-QF~~~B~~ B ~  ~ ~  ~ B ~BIkkkkk~k~~~~~kkkk~B",
  "B~TTTTTTTTTTTTTTT~~4~~~~~~~~~~~ B B  ~B~~~FfF|F|F|F|-G~~~B~~   ~       ~   ~BI~~~~k~kkkkkkk~~~~B",
  "B~TO =========== ~~~~~~~~~~~~        ~B~~~G-|F|F|F|F|F~~~B~~~~~~       ~~~~~BIkkkkk~~~~~~~~~kkkB",
  "B~TTTTTTTTTTTTTTT~~4~~~~~~~~~ B B B  ~B~~~FQ-|-|-|-|-G~~~B~~ B ~B     2~ B ~BIk~~~~~kkkkkkkkk~kB",
  "B~~~~~~~~~~~~~~~~~~B~~~              ~B~~~GFGFGFGFGFGF~~~B~~~ ~~~~   ~~~~ ~~BIk~kkk~k~~~~~~~~~kB",
  "B~~~~~~~~~~~~~~~~~~B~~~  E B  B B B  ~B~~~~~~~~~~~~~~~~~~B~~~ ~~~~   ~~~~ ~~BIk~k~k~k~ B  B  B B",
  "B~~~~~~~~~~~~~~~~~~B~~~              ~B~~~~~~~~~~~~~~~~~~B~~~             ~~BIkkk~kkk~  B  E   B",
  "B~~~~~~~~~~~~~~~~~~B~~~~~~~~~~~~~~~~~~B~~~~~~~~~~~~~~~~~~B~~~~~~~~~~~~~~~~~~BIIIIIIII~        OB",
  "BBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBB"})

    wo:shuffleOxyd({"inner#*", max = 0}, {"outer#*", max = 0})

 ]]></el:luamain>
    <el:i18n>
      <el:string el:key="title">
        <el:english el:translate="false"/>
      </el:string>
      <el:string el:key="text1">
        <el:english el:translate="true">Remember  to  only  move  enough  stones  to  just  look  into  the  next  room  ...</el:english>
      </el:string>
      <el:string el:key="text2">
        <el:english el:translate="false">The  mechanism  should  not  be  exposed  to  moisture  or  water  ...</el:english>
      </el:string>
      <el:string el:key="text3">
        <el:english el:translate="false">Welcome  to  illmind's  waterworld  ...</el:english>
      </el:string>
      <el:string el:key="text4">
        <el:english el:translate="false">Danger!  ...</el:english>
      </el:string>
      <el:string el:key="text5">
        <el:english el:translate="false">Limited supplies. Mind your steps!  ...</el:english>
      </el:string>
    </el:i18n>
  </el:protected>
</el:level>
