<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<el:level xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://enigma-game.org/schema/level/1 level.xsd" xmlns:el="http://enigma-game.org/schema/level/1">
  <el:protected>
    <el:info el:type="level">
      <el:identity el:title="Shipwreck" el:subtitle="" el:id="natmaze2"/>
      <el:version el:score="1" el:release="2" el:revision="1" el:status="released"/>
      <el:author  el:name="Nat Pryce" el:email="" el:homepage=""/>
      <el:copyright>Copyright © 2002 Nat Pryce</el:copyright>
      <el:license el:type="GPL v2.0 or above" el:open="true"/>
      <el:compatibility el:enigma="1.10">
        <el:dependency el:path="lib/libmaze" el:id="lib/libmaze" el:release="2" el:preload="true"/>
      </el:compatibility>
      <el:modes el:easy="false" el:single="true" el:network="false"/>
      <el:comments><el:code>New API converted by R. Bourquin</el:code></el:comments>
      <el:score el:easy="-" el:difficult="-"/>
    </el:info>
    <el:luamain><![CDATA[
wo["FollowMethod"] = FOLLOW_SCROLL

ti[" "] = {"fl_wood"}
ti["~"] = {"fl_water"}

local width = 37
local height = 24

maze = res.maze(ti, {area={po(1,1), width, height}, render={" ", "~", " "}})

wo(maze, "~", 2*width+1, 2*height+1)
wo[po(1,0) .. po(1,2*height) .. po(2*width-1,0) .. po(2*width-1,2*height)] = {"st_oxyd"}
wo:shuffleOxyd()

wo[po(2*random(width)-1, 2*random(height)-1)] = {"#ac_marble"}
 ]]></el:luamain>
    <el:i18n>
      <el:string el:key="title">
        <el:english el:translate="false"/>
      </el:string>
    </el:i18n>
  </el:protected>
</el:level>
