<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<el:level xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://enigma-game.org/schema/level/1 level.xsd" xmlns:el="http://enigma-game.org/schema/level/1">
  <el:protected>
    <el:info el:type="level">
      <el:identity el:title="The Prison" el:subtitle="" el:id="martin30"/>
      <el:version el:score="1" el:release="1" el:revision="0" el:status="released"/>
      <el:author  el:name="Martin Hawlisch" el:email="" el:homepage=""/>
      <el:copyright>Copyright © 2003 Martin Hawlisch</el:copyright>
      <el:license el:type="GPL version 2" el:open="true"/>
      <el:compatibility el:enigma="0.92">
      </el:compatibility>
      <el:modes el:easy="false" el:single="true" el:network="false"/>
      <el:comments>
        <el:code>Lua 5.1 and XML converted by Leveladministrators</el:code>
      </el:comments>
      <el:score el:easy="-" el:difficult="-"/>
    </el:info>
    <el:luamain><![CDATA[
levelw = 20
levelh = 13

stone="st-thief"
create_world( levelw, levelh)
draw_border( stone)
fill_floor( "fl-brick", 0, 0, levelw, levelh)

draw_stones( stone, { 1,3}, {2,0}, 4)
draw_stones( stone, {12,3}, {2,0}, 4)
draw_stones( stone, { 1,9}, {2,0}, 4)
draw_stones( stone, {12,9}, {2,0}, 4)
draw_stones( stone, { 4,1}, {0,1}, 3)
draw_stones( stone, { 8,1}, {0,1}, 3)
draw_stones( stone, {11,1}, {0,1}, 3)
draw_stones( stone, {15,1}, {0,1}, 3)
draw_stones( stone, { 4,9}, {0,1}, 3)
draw_stones( stone, { 8,9}, {0,1}, 3)
draw_stones( stone, {11,9}, {0,1}, 3)
draw_stones( stone, {15,9}, {0,1}, 3)
draw_stones( stone, { 2,6}, {1,0},16)

doorh(2,3,{name="door1"})
set_stone("st-floppy", 4, 4, {action="openclose", target="door1"})
doorh(6,3,{name="door2"})
set_stone("st-floppy", 8, 4, {action="openclose", target="door2"})
doorh(2,9,{name="door3"})
set_stone("st-floppy", 4, 8, {action="openclose", target="door3"})
doorh(6,9,{name="door4"})
set_stone("st-floppy", 8, 8, {action="openclose", target="door4"})
doorh(13,3,{name="door5"})
set_stone("st-floppy", 11, 4, {action="openclose", target="door5"})
doorh(17,3,{name="door6"})
set_stone("st-floppy", 15, 4, {action="openclose", target="door6"})
doorh(13,9,{name="door7"})
set_stone("st-floppy", 11, 8, {action="openclose", target="door7"})
doorh(17,9,{name="door8"})
set_stone("st-floppy", 15, 8, {action="openclose", target="door8"})

set_item("it-floppy", 10, 11)
document( 9, 4, "text1")

oxyd( 2, 0)
oxyd( 6, 0)
oxyd(13, 0)
oxyd(17, 0)
oxyd( 2,12)
oxyd( 6,12)
oxyd(13,12)
oxyd(17,12)
oxyd_shuffle()

set_actor("ac-blackball", 10, 2.5)
    ]]></el:luamain>
    <el:i18n>
      <el:string el:key="title">
        <el:english el:translate="false"/>
      </el:string>
      <el:string el:key="text1">
        <el:english el:translate="true">Warning ... ... thieves!</el:english>
      </el:string> 
    </el:i18n>
  </el:protected>
</el:level>
