<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<el:level xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://enigma-game.org/schema/level/1 level.xsd" xmlns:el="http://enigma-game.org/schema/level/1">
  <el:protected>
    <el:info el:type="level">
      <el:identity el:title="Break On Through" el:subtitle="To The Other Side" el:id="devnull72"/>
      <el:version el:score="1" el:release="3" el:revision="6" el:status="released"/>
      <el:author el:name="/dev/null" el:email="" el:homepage=""/>
      <el:copyright>Copyright © 2010, 2012 dev0</el:copyright>
      <el:license el:type="GPL v2.0 or above" el:open="true"/>
      <el:compatibility el:enigma="1.10"/>
      <el:modes el:easy="false" el:single="true" el:network="true"/>
      <el:score el:easy="-" el:difficult="4:24"/>
    </el:info>
    <el:luamain><![CDATA[
wo["AllowSuicide"] = false

ti[" "] = {"fl_redslab"}
ti["~"] = {"fl_water"}
ti["#"] = {"st_granite"}
ti["+"] = ti({"it_wrench"}) .. {"st_box_hay"}
ti["doors"] = {"st_door", name ="door%%", faces = "ns", state = CLOSED}
ti["triggers"] = ti["~"] .. {"it_trigger", target = "door%%", action = "open", invisible = true}
ti[">"] = {"st_boulder_e"}
ti["<"] = {"st_boulder_w"}
ti["H"] = {"st_pull"}
ti["S"] = {"st_swap"}
ti["X"] = {"st_blocker"}
ti["R"] = {"st_rotator", movable = true, counterclock = true}
ti["O"] = {"st_oxyd_a"}
ti["@"] = {"#ac_marble_black"}
ti["*"] = {"#ac_marble_white"}

wo(res.autotile(ti, {"1", "2", "triggers"}, {"3", "4", "doors"}), " ", {
    "####################",
    "OS     #~~~~~~~~~~~O",
    "#H*  #<#~~~~~~~~~~~#",
    "# R  ###~~~~~~~~~~~#",
    "#      ~~1~~X~X#####",
    "#   #######~~+     #",
    "#3#~#  ~~~~~~  #~#4#",
    "#     +~~#######   #",
    "#####X~X~~2~~      #",
    "#~~~~~~~~~~~###  R #",
    "#~~~~~~~~~~~#>#  @H#",
    "O~~~~~~~~~~~#     SO",
    "####################"})
 ]]></el:luamain>
    <el:i18n>
      <el:string el:key="title">
        <el:english el:translate="false"/>
      </el:string>
    </el:i18n>
  </el:protected>
</el:level>
