<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<el:level xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://enigma-game.org/schema/level/1 level.xsd" xmlns:el="http://enigma-game.org/schema/level/1">
  <el:protected>
    <el:info el:type="level">
      <el:identity el:title="No Memory" el:subtitle="" el:id="edward01"/>
      <el:version el:score="1" el:release="1" el:revision="1" el:status="released"/>
      <el:author  el:name="Edward" el:email="" el:homepage=""/>
      <el:copyright>Copyright © 2006 Edward</el:copyright>
      <el:license el:type="Donated to Enigma under the projects license" el:open="true"/>
      <el:compatibility el:enigma="0.92">
      </el:compatibility>
      <el:modes el:easy="false" el:single="true" el:network="false"/>
      <el:comments>
        <el:code>Lua 5.1 and XML converted by Leveladministrators</el:code>
      </el:comments>
      <el:score el:easy="-" el:difficult="2:17"/>
    </el:info>
    <el:luamain><![CDATA[
create_world(20,13)

fill_floor("fl-black",0,0,20,13)

function renderLine(line,pattern)
    for i=1, strlen(pattern) do
        local c=strsub(pattern,i,i)
        if c=="#" then
            set_stone("st-block",i-1,line)
        elseif c=="0" then
            set_actor("ac-blackball",i-1,line+.5,{player=0})
        elseif c=="X" then
            oxyd(i-1,line)
        elseif c=="x" then
            set_stone("st-fakeoxyd",i-1,line)
        end
    end
end

renderLine(00,"## ######  ###### ##")
renderLine(01,"#                  #")
renderLine(02,"                    ")
renderLine(03,"#                  #")
renderLine(04,"#                  #")
renderLine(05,"#                  #")
renderLine(06,"          0         ")
renderLine(07,"#                  #")
renderLine(08,"#                  #")
renderLine(09,"#                  #")
renderLine(10,"                    ")
renderLine(11,"#                  #")
renderLine(12,"## ######  ###### ##")

-- code for placing 10 oxyds randomly and fill the remaining positions with st-fart:
pos_list = {{2,0},{9,0},{10,0},{17,0},{0,2},{19,2},{9,5},{10,5},{0,6},{19,6},{9,7},{10,7},{0,10},{19,10},{2,12},{9,12},{10,12},{17,12}}

for i=0,9 do
    repeat
        r=random(1,18)
    until
        pos_list[r] ~= nil
    oxyd(pos_list[r][1],pos_list[r][2])
    pos_list[r] = nil
end

for i=1,18 do
    if pos_list[i]~= nil then
        set_stone("st-fart",pos_list[i][1],pos_list[i][2])
    end
end

oxyd_shuffle()
    ]]></el:luamain>
    <el:i18n>
      <el:string el:key="title">
        <el:english el:translate="true"/>
      </el:string>
    </el:i18n>
  </el:protected>
</el:level>
