<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<el:level xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://enigma-game.org/schema/level/1 level.xsd" xmlns:el="http://enigma-game.org/schema/level/1">
  <el:protected>
    <el:info el:type="level">
      <el:identity el:title="Dance with the Death" el:subtitle="" el:id="luc05"/>
      <el:version el:score="1" el:release="1" el:revision="0" el:status="released"/>
      <el:author  el:name="Lukas Schüller" el:email="Lucky_Luc@web.de" el:homepage=""/>
      <el:copyright>Copyright © 2005 Lukas Schüller</el:copyright>
      <el:license el:type="GPL v2.0 or above" el:open="true"/>
      <el:compatibility el:enigma="0.92">
      </el:compatibility>
      <el:modes el:easy="false" el:single="true" el:network="false"/>
      <el:comments>
        <el:code>Lua 5.1 and XML converted by Leveladministrators</el:code>
      </el:comments>
      <el:score el:easy="-" el:difficult="-"/>
    </el:info>
    <el:luamain><![CDATA[
-- List of floor tiles
floors = {
"fl-metal",
"fl-lightgray",
"fl-darkgray",
"fl-brick",
"fl-gravel",
"fl-leaves"
}
-------------------------------------------
enigma.ConserveLevel = FALSE
CreateWorld(58,37)
--------------------------------------------
--environment
draw_border("st-metal")
fill_floor("fl-metal",0,0,58,37)
for i=1, 45 do
  fill_floor(floors[random(getn(floors))],random(52),random(31),random(4,10),random(4,10))
end
--------------------------------------------
--oxyd stones
oxyd(0,1)
oxyd(57,1)
oxyd(0,35)
oxyd(57,35)
oxyd_shuffle()
--------------------------------------------
--actors (connected with a rubberband)
local ball = set_actor("ac-blackball",58/2,37/2-4,{player=0})
local kill = set_actor("ac-killerball",58/2,37/2+4,{controllers=0})
AddRubberBand(kill,ball,15,0)
display.SetFollowMode(display.FOLLOW_SCROLLING)
    ]]></el:luamain>
    <el:i18n>
      <el:string el:key="title">
        <el:english el:translate="false"/>
      </el:string>
    </el:i18n>
  </el:protected>
</el:level>
