<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<el:level xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://enigma-game.org/schema/level/1 level.xsd" xmlns:el="http://enigma-game.org/schema/level/1">
  <el:protected>
    <el:info el:type="level">
      <el:identity el:title="Interlude I" el:subtitle="" el:id="devnull65"/>
      <el:version el:score="1" el:release="1" el:revision="6" el:status="released"/>
      <el:author el:name="/dev/null" el:email="" el:homepage=""/>
      <el:copyright>Copyright © 2010 dev0</el:copyright>
      <el:license el:type="GPL v2.0 or above" el:open="true"/>
      <el:compatibility el:enigma="1.10"/>
      <el:modes el:easy="false" el:single="true" el:network="true"/>
      <el:score el:easy="-" el:difficult="2:12"/>
    </el:info>
    <el:luamain><![CDATA[
wo["AutoRespawn"] = true
wo["AllowSuicide"] = false

ti[" ."] = {"it_burnable_fireproof"}
ti["  "] = {"fl_red_framed", friction = 5.0, adhesion = 3.0}
ti[" ~"] = {"fl_abyss"}
ti["# "] = {"st_camouflage"}
ti["+ "] = {"st_box_hay"}
ti["s "] = {"it_seed_hay"}
ti["B "] = {"st_passage_black", flavor = "frame"}
ti["W "] = {"st_passage_white", flavor = "frame"}
ti["Y "] = ti["s "] .. {"st_camouflage_hollow"}
ti["N "] = {"st_nil"}
ti["H "] = {"st_box_hay"}
ti["b "] = {"fl_scales_darkgray", target = "scalesBlack", action = "signal"}
ti[" b"] = {"fl_bridge_gc", name = "bridgeBlack#"}
ti["w "] = {"fl_scales_platinum", target = "scalesWhite", action = "signal"}
ti[" w"] = {"fl_bridge", name = "bridgeWhite#", flavor = "gc"}
ti["X "] = ti["s "] .. {"st_barrier", flavor = "it_seed"}
ti["P "] = {"st_oxyd_e", name = "opals#", selection = {"=H ", "=N "}, oxydcolor = OXYD_BLACK}
ti["Q "] = {"st_oxyd_e", name = "opals#", selection = {"=H ", "=N "}, oxydcolor = OXYD_WHITE}
ti["O "] = {"st_oxyd", noshuffle = true, oxydcolor = OXYD_GRAY}
ti["@0"] = ti[" ."] .. {"#ac_marble_black", essential = INDISPENSABLE}
ti["@1"] = ti[" ."] .. {"#ac_marble_white", essential = INDISPENSABLE}

wo(res.composer(ti), "  ", {
    " ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~",
    " ~ ~O~ ~ ~P.Q.P.Q. ~ ~#.#.#.#.#.#.#.#. ~",
    " ~ ~ ~ ~ ~B~BbBbBb ~ ~#.w. .#. . . .#. ~",
    " ~ ~ ~ ~ ~ ~ ~ b ~ ~ ~#. . . . .+.w.#. ~",
    " ~ ~ ~ ~ ~X s @0 ~ ~ ~#. .#.#. .#.w.#. ~",
    " ~#.#.#.+. ~ ~ ~ ~ ~ ~#.w. .+.+. . .#. ~",
    " ~#. .+. .#.#.#.#. ~ ~#.#.#.#. . . .#. ~",
    " ~#.+.+. . . . .#. ~ ~ ~ ~ ~ ~+.+.#.#. ~",
    " ~#. . . .+. . .#. ~ ~ ~@1s X  ~ ~ ~ ~ ~",
    " ~#.#.#.#.#.b. .#. ~ ~ ~ w ~ ~ ~ ~ ~ ~ ~",
    " ~ ~ ~ ~ ~#.b.b.Y  ~ ~WwWwWwW~ ~ ~ ~ ~ ~",
    " ~ ~ ~ ~ ~#.#.#.#. ~ ~P.Q.P.Q. ~ ~O~ ~ ~",
    " ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~"})

wo:add({"ot_counter", "scalesBlack", state = 0, target = "bridgeBlack#*", action_3 = "close", action_2 = "open"})
wo:add({"ot_counter", "scalesWhite", state = 0, target = "bridgeWhite#*", action_4 = "close", action_3 = "open"})
 ]]></el:luamain>
    <el:i18n>
      <el:string el:key="title">
        <el:english el:translate="true"/>
        <el:translation el:lang="de">Zwischenspiel I</el:translation>
      </el:string>
    </el:i18n>
  </el:protected>
</el:level>
